Yeah time gating on this type of game is weird. People want to take time and cozy up when playing detective games. It's really a hit or miss if mechanics aren't done right even with solid plot. How is the suspects answering naturally goes? is there some sort of AI built in?
Yeah, it's AI that's imbedded with the game, so no need to access internet for tokens.
It's kind of interesting, the prologue/first mission set me up for high expectations.
But the actual first case I kinda felt stuck, because I had evidence, that couldn't be presented, and then you have limited number of questions you can ask a suspect, otherwise you get locked out and need to wait in real time for a cool down.
Money is also involved, like you need to buy some stuff, but getting money is doing stupid minigames or waiting for the time to pass
If the game was more streamlined, I think it would've been one of the better detective games.
It's kind of interesting, the prologue/first mission set me up for high expectations.
But the actual first case I kinda felt stuck, because I had evidence, that couldn't be presented, and then you have limited number of questions you can ask a suspect, otherwise you get locked out and need to wait in real time for a cool down.
Money is also involved, like you need to buy some stuff, but getting money is doing stupid minigames or waiting for the time to pass
If the game was more streamlined, I think it would've been one of the better detective games.