In short, the game is significantly worse than the old-timer Dead State. It is baffling how they could create such primitive gameplay when they had dozens of interesting ideas from other games at their disposal. The player has to run around like a madman looting the entire map within just 20 in-game days (yes, the game ends after that) so the idiots back at base don't die of starvation or boredom—all while completing tasks for various other idiots to get valuable blueprints from them. The game at release looks and feels like the first act of a normal game.
It is baffling how they could create such primitive gameplay when they had dozens of interesting ideas from other games at their disposal.
The player has to run around like a madman looting the entire map within just 20 in-game days (yes, the game ends after that) so the idiots back at base don't die of starvation or boredom—all while completing tasks for various other idiots to get valuable blueprints from them.
The game at release looks and feels like the first act of a normal game.