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Rob Conner
Those who enjoy rail-shooters like "The House of the Dead" series of games as well as the "Time Crisis" series of games will enjoy this Rail-Shooter" game!
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Henry952365812
didnt know those type of games would still be made :D
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Rob Conner
As long as there is an ample amount of demand for games in a game genre then there will be some game devs who will develop such games to meet the demand. The two game franchises that I mentioned were highly popular in the arcades and then later on home consoles and PCs. Just like with FMV (Full Motion Video) games, there is a niche group of players who continue to seek playing new titles in the respective genre.
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Henry952365812
i was born in '85 and im well aware what youΒ΄re talking about πŸ‘ i loved virtua cop and time crisis back in the days.
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Rob Conner
I was a teenager back in '85 - Those were some of the best days of my life~! When I was a young kid, the latest arcade game was Pacman followed by Galaga (Space Invaders, Galaxian and Centipede were already old by that time). Then co-op Gauntlet came out in the arcades so I could play with up to three friends or strangers and the rest is history.

The craziest arcade game that I've had to control was Crazy Climber - It required that a player operate two joysticks to "Climb up" a ledge - One being pushed up while the other was stationary for a few seconds until the player character got a hand hold on a ledge and then the other joystick had to be quickly pushed up to complete a climb up a floor of the building, "Brace" for a pending attack item throw down at the player character (eg. - A flower pot) - Both joysticks had to be pushed down simultaneously to avoid being knocked off a ledge and "Move sideways" - Both joysticks had to be moved left or right in the same direction with a few seconds in between each joystick's movement in the same direction.

As I got older, B.O.T.S.S (Battle Of The Solar System), an arcade game that allowed a player to control an simulated 'mech on a battlefield came out. There was a rare, special version with an entire capsule that housed the seated player which was raised by a built-in crane which then swayed left and right and at small angles depending upon the joystick's movement in one of the bigger arcades that I frequented. It was a hard to find game elsewhere as it required a lot of space to house - About the width of four arcade machines and almost the full height of that arcade's loft and it cost a lot at $1.50 per play (Back then most games were only $0.25 per play). You can watch a video of a standard, stationary machine being played here. Yes, even MechWarrior II on the PC beats its graphics but you have to remember that this arcade game was released back in the late '80s/early '90s before MWII was released in 1995.

I never tried Dance Dance Revolution in the arcades as it appeared to be too much "exercise" during the rapid challenge phases - Who wants to be sweaty and stinky all over their body from playing an arcade game?! And then Virtua Cop, Time Crisis and later THOTD and CarnEvil came out!
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