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Amalasuntha
Infuriating near-death sound effect.
Irritating Middle East music.
Subpar graphics, even for retro visuals.
Tedious going back and forth for several hours.
Uninteresting plot, setting and characters.
Yet another fucking Metroidvania
Play at your own risk.
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โ€‹
That annoying "Middle-East" music is more Indian that Middle-Eastern (as is the player's character's name).

The going back and forth is the whole point to a Metroidvania. And you say "yet another" as if you didn't know what Axiom Verge (1) is. ๐Ÿคจ
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w7 890
yeah me too i had to mute the volume alltogether wish they had an option to disable certain sounds
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Vardoger
I don't know what the fuck you are talking about. The OST is great. But yes...about the gameplay, I expected WAY more. At least on par with the first one, but they made a totally different game.
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Galio
Why the hell does this look worse than the first one ?
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โ˜•๏ธ Stephanie Bogard ๐Ÿ‡ฎ๐Ÿ‡น
Not as good as first one so far.
Also, many other great Metroidvania games have been released in the past few years, outclassing Axiom Verge in every way. And this one doesn't seem much like an improvement, so...
Still need to play more to know if it's a keeper. ๐Ÿค”
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โ˜•๏ธ Stephanie Bogard ๐Ÿ‡ฎ๐Ÿ‡น
I progressed a bit.
At some point, you control some kind of drone thing and everything looks 8-bit and weird... lol
On a side note, it's funny the developer said he wanted to make this sequel more accessible, I find it much harder.
And to answer my previous comment, so yeah it's not a keeper for me.
Too many annoyances in general.
And even weirder, it's apparently not optimized much and make my gaming rig get hot sometimes...
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Rvcklvss
I haven't made it as far as you quite yet. However, I think that the music is incredible!
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Satur Red
what other metroidvania released these years would u recommend, when i search the genre i always get the same 10 recommendation from years ago :c
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ZeromusX
  1. La-Mulana 1 & 2
  2. Blaster Master Zero 1 2 & 3
  3. Batabarian
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siphon
The best recent Mv's IMO are

  1. Ori and the will of the wisps
  2. Monsterboy And The Cursed Kingdom
  3. Spiritfarer
  4. Steamworld Dig 2
  5. Yoku's Island Express
  6. Kunai
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Desth O
These titles offer an alternative selection:

A Robot Named Fight
The Mummy Demastered
Carrion
Iconoclasts
Dandara
Gato Roboto
Odallus The Dark Call
Cave Story
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Short Brush
Kunai is trash. The literal namesake of the game is barelly utilized and isn't level design friendly. Every area is the same, combat is tedious, instakill in half the rooms, fuck that game.
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Satur Red
thanks duds, half of those where part of the 10 recommendation i mentioned but the other half imma try now. Gotta add i really loved Bloodstained
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ilove bigbrother
Easy the best recent metroidvanias
1)blasphemous
2)the recent "Grime" that came out a few days ago is a banger
3) Sundered
4)hollowknight
5)CARRION(short sweet banger)
6) deadcells was fire but it was more a rogue like than metroidvania
the rest all suck
but by far the besr metroidvania you can play besides hollowknight and blasphemous is "Bloodstained: Ritual of the Night"
also i hear Ori and the Blind Forest is good but i got like 15 min n got bored so i cant say for sure
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siphon
No, souls-like does not equal metroidvania.
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Endymion
I'm curious about that too and after looking through recentish games tagged as metroidvanias in Steam the following seem like potentially interesting:
Blasphemous, Ori and the Will of the Wisps, Grime, Vigil: The Longest Night, CARRION, Rogue Legacy 2, ENDER LILIES: Quietus of the Knights and Unbound: Worlds Apart.
Lost Ruins, Midnight Castle Succubus DX and Tower and Sword of Succubus are decent ones I've played recently though none of them are super amazing imho.
Also worth mentioning that Hollow Knight, AM2R and Rabi-Ribi were released after Axiom Verge 1 so he could be referring to them.
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ilove bigbrother
CARRION was a banger!
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w7 890
man that was fun from start to finish took me a week to get 95% completion
anyone here can share their 100% map save? i finished the final boss but i still cant get to [coordiantes 11,11] in the breach on the overworld this part of the map is offsetted to you can't go back using halam item

Edit: bug report just tested some features/buttons don't work without a controller
the next map/previous map dosen't work even after i changed the keyboard binding
the only way to quit the game is by pressing the win key and closing it on taskbar when using x360ce the skills bar and menu shows up fine
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Vardoger
Someone else having the same problem as me?
After some hours of gameplay it stopped working and I simply can't play the story mode anymore. When I try to enter in the story mode from the main menu, the game is forced to close, every single time. The Speedrun mode works fine. I have unninstalled, installed again. Tried the Registry, for no avail. Can't play it anymore.
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soniiiety
have you made a report about it? if not you should!
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w7 890
check the logfile
AxiomVerge2/logs/logfile.txt
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blackwlf
Wow. I would have bought this instantly. . . if it weren't EGS exclusive. Thank the gods for piracy.
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alvysuar
I HAVE A PROBLEM! yesterday I was able to play the game but now it doesn't open it, it just opens the Epic Games page!
any ideas???
Thank you
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siphon
Going into windows firewall and creating a new rule to block the app from all inbound and outbound connections so it can't open the epic page has solved the problem for me.
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alvysuar
Thank you very much for taking the time to answer me Siphon. I was surprised me that no one commented that I had the same incident. I'm going to test the solution with windows firewal and see if I can fix it!
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psvita baloch
Did Not Work This Firewall Method didn't work., first it was asking for epic signup now as firewall blocks it it is giving .netframework error.what to do any one help here please
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siphon
This just happened to me as well - I played it for a few hours and then trying to open it back up again leads to the epic games website which asks me to sign in.
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Contradict
Nice! Thanks. IGG. Time for me to get lost in a maze a la Metroid just like I did in the first Axiom Verge. lol
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Lecaton Baumeister
Practically all pixel-art catches my attention.
I found the plot interesting.
https://youtu.be/_7mswo5dmY0
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Nick Tronson
I used Axium in Scrabble. The X was on the triple score or double cuz that's the only time I use X's in Scrabble.
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M O O N
any one get the game working with a game pad?
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JediEwok
Yes, PS4 controller with DS4Windows. I did have a weird issue at first where when I changed the the settings so it showed the Playstation buttons on screen the controller stopped responding. But then it worked when I quit and restarted.
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Elizabeth DeWitt
Yes
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hilter
babylonvania?
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Armor Blanche
The first game's artstyle reminded me of H.R Giger. I wonder if this sequel has more of that...
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TJT RUIZ ESCRIVANO
clr20r3 error windows 7 help me please
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JediEwok
First game was great, but really not feeling this one so far. I've been running around with an ice axe and boomerang for an hour and combat with these 2 sucks. I like the additional skills like taking over platforms and the little drone, but until I get some better weapons I'm not enjoying combat at all.
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Raisin
I say stick with it. You get basically the charge shot from Metroid around an hour in. Although its weird in that it uses your axe but hey I am not complaining about getting a decent ranged option! I would recommend saving all about 8 upgrade points to put 2 levels into hacking because you need that to get the ranged ability.
Sounds like you are close to it already if you can hack so you quit just a little bit too soon.
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Korkee
Yeah I think he missed the mark on what people liked about the first one.
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philhartmann
Wait, why is this only about 200 mb when the first game is closer to 800 mb?
Better compression or is this gonna be shorter?
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โ€ โ€ โ€ โ€ โ€ โ€ โ€
800?
first game its pretty much the same size as this
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Niel Ivarez
Haven't finished the game but from the looks of it and the news floating around, your guess is more likely correct.
AV2 is intended to be more accessible with less diversity in terms of locales and combat. AV1 took about 15 hours to complete. I've heard people completing AV2 in less than 8 hours.
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philhartmann
Bummer. Sounds more like an expansion than a sequel. At least I've completed 0 hours of both games so far so it's no real issue to me.
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Niel Ivarez
I think both games are worth the time of those who are into Metroidvanias. (I want to add 'objectively' to this sentence but I won't)
Broadly speaking, there are two paths a developer will take for a sequel after a successful game:

  1. Give fans more of the same while emphasizing the aspects they loved; i.e. bigger maps, more/harder bosses, more elaborate systems.
    Fans will love you more, but you run the risk of limiting your audience even more.
  2. Use the existing structure/name/fame to expand the prospective domain by simplifying some stuff and removing the controversial aspect of the previous game. Sometimes even rebooting basic mechanics of the first game.
    More people will play your game, but your fandom will probably not like that.
    Usually, the smaller the dev team the more they are inclined to take the first route ... to protect and honor their initial vision. And since Axiom Verge was effectively a one-man project I was expecting the first path. But clearly, I was wrong.
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philhartmann
My philosophy is to always take the first route, especially if a game takes off. That's already a big audience. The "wider audience" game is only a good idea if you only want money and don't care about making a real impression on gaming as a whole, and that's just a road that leads to the likes of Bobby Kotick.
I'm sure this'll still be good but it's a damn shame.
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SuperGiantRobot
more accessible with less diversity
So it sucks, then.
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Niel Ivarez
Well, I'm not saying that. But I'm also not not saying. Feel me? ๐Ÿ˜‰
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SuperGiantRobot
You literally just said they 'tarded down the game for newbies.
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Niel Ivarez
You DO feel me!
p.s. I'll be done with the game in a short while. My initial discontent is a bit balanced now. Overall, it's an acceptable experience compared to the first one, but I'd say definitely not as good.
It was somewhat expected.
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Tomato
Oh, well.
I hope the experience is as good as the first one.
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jevon small
Axiom Verge 2 Running On RX570(I7-4790)
https://youtu.be/Qf7pJrXKt9c
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Marco Funke
Because the specs are absolutely important for such a game...
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philhartmann
Oh shit I still need to play the first one.
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Bowie
Oh hey. They made a sequel, neat.
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Yyy
epic. well, no steam or gog.
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Patriarchy Pete
Buy this game please.
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RPGMaker2003
Sorry, not buying from the EGS. Will buy if it ever comes to Steam
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SuperGiantRobot
I'm sorry, but have you forgotten where you are?
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Gibs
I'd totally buy since I played and replayed the first so many times, but damn, EGS exclusive? Not even available on gamejolt or itchio??
That's a no for me, as sad as it is.
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Shart_at_Walmart
If people here could they would (not all but a good chunk).
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BeansNMayo
I can, but won't
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Dark Sorceress
lol same i dont come here to spend money
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Marco Funke
Wow... that was unexpected. o.O
Kinda excited for this.
EDIT: Low-Health-beeping and no way to turn it off... wtf...
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Gibs
First one had the same thing
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Marco Funke
Oh wow, suddenly, it's less annoying!
Good lord... it's still terrible... it was terrible in old NES titles and is removed in "Zelda Classic" for a reason.
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Gibs
Didn't say it'd make it better, just said it was something that was carried from the first game lmao
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Marco Funke
Yeah, for reasons unknown, I guess.
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philhartmann
Authenticity. Those old NES titles are the exact reason.
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Marco Funke
When it comes to this, the game fails to even look like a NES game.
Again, "Zelda Classic" has the option to turn it off for a reason... and it basically is the first Zelda with an included level editor.
Does "Shovel Knight" has such a dumb "mechanic"?
Cause this game tried to be authentic when it comes to "feeling like a NES game".
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philhartmann
Oh don't get me wrong, I'm not defending the decision; just explaining the dev's reasoning.
Shovel Knight was miles better at capturing an older game's feel. Felt like a more acrobatic Wonder Boy in a way.
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Marco Funke
Yeah, but even with such a reasoning, maybe he should've provided basic options for this.
I mean, imagine every Indie-2D-Game would force their CRT filter on you.
Really? Wonder Boy?
Phew, that's hard to see for me, cause the pogo-move reminded me more of "Ducktales"... and the whole treasure collecting thing. ^^
Maybe a bit "Wizzards & Warriors" mixed in.
Well, the NES game of course... not whatever the hell popped up in google right now...
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philhartmann
"Really? Wonder Boy?"
Goddamn you're a real condescending prick. Going ahead and blocking you.
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Marco Funke
Wtf? o.O
I was really curious...
Imagine getting offended by this. facepalm
Next time, I make a dumb face, like 12 year olds need...
"Really? :o Wonderboy? o.o Please tell me more! :3"
Even when it seems like there is a normal person here, between all the trash, turns out it's just a part of it.
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KennyMaximum
Yeah Phil, I don't think Marco was really being hostile with the Wonder Boy remark. Y'all don't know each other, but no need to end the conversation all muddy. For the record, Wonder Boy does seem like a bit of a poor example to compare with Shovel Knight, but you both didn't seem like one was trying to offend the other.
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Sinquisitor
Highly recommended. Axiom Verge 1 was the perfect metroidvania-sidescroller.
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Marco Funke
I wouldn't call it "perfect" because it isn't (depends on the eye of the beholder), but it was very robust with some fun mechanics.
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โ€ โ€ โ€ โ€ โ€ โ€ โ€
lol storage 9 gbs
its less than 200 mbs
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KentDA
Won't be the first time someone just did a copy paste of requirements but never correctly updated the numbers. I've even seen that for games on official sites. The best of course will say "1gb to install, 300mb to play." due to temporary files.