"...Trials-meets-QWOP vehicle romp, where mastering the unique controls is both the challenge and the reward." It says right there that how you feel about teh controls is teh whole game. Trials is fun becasue you build up speed to make the platforms. And the controls aren't sophisticated, forward, backward and tilt. Intuitive. But we'll see how platforming while 12 step dancing some feet attached to a truck feels. Its probably not for everybody.
Most of the people who've tried this game seem to be either 5yo kids, or have 50iq and can't handle playing with more than 3 buttons. I'll admit the goat is fucking terrible though.
I think its supposed to be "difficult". A puzzle game. Like that one with the guy half trapped in a pot. But with less disturbing, arguably perverted imagery.
You just won't let go of the D key ahahah i tried the game because it seems so fucking hard the way you played it. Turns out it's just you lmao you're special
After looking at the controls that are shown at the start of the video, I can see why dude is so bad. This isn't like that (now Ubisoft-owned) ridiculous biking game, where tilting the bike is the only major control scheme. There is also a jumping mechanism of sorts here, albeit the directions are dependent on the vehicle's current orientation. Most competent platforming games would have the jumping directions being dependent on the camera instead.
When you run out of good ideas to challenge players you will fall back on bad control schemes as a "feature" that increases the "skill cap". Whenever I'm playing a game and I realize the controls are the challenge and the game is easy I just quit playing because it's not gonna get better.
Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles protected by Denuvo. Fuck Sega. I hate them. too many game recently release include denuvo. can't play for free. and no crack team. cpy or codex seem like they were dead at crack denuvo.
It says right there that how you feel about teh controls is teh whole game.
Trials is fun becasue you build up speed to make the platforms.
And the controls aren't sophisticated, forward, backward and tilt.
Intuitive.
But we'll see how platforming while 12 step dancing some feet attached to a truck feels.
Its probably not for everybody.
I'll admit the goat is fucking terrible though.
A puzzle game.
Like that one with the guy half trapped in a pot.
But with less disturbing, arguably perverted imagery.
This isn't like that (now Ubisoft-owned) ridiculous biking game, where tilting the bike is the only major control scheme. There is also a jumping mechanism of sorts here, albeit the directions are dependent on the vehicle's current orientation.
Most competent platforming games would have the jumping directions being dependent on the camera instead.
Whenever I'm playing a game and I realize the controls are the challenge and the game is easy I just quit playing because it's not gonna get better.
https://youtu.be/Y3RBLcMm5Jk