Is it sure the dlc is include? i finsh the game like 3 times and never even seen one of those characters from Neptunia. No new artifacts, no new dungeon, no new enemy.. DId not get anything inside the dlc show up in game
Anime of this was fun,but i hear there is grinding and i have PTSD from goonzu grinding where to play the goonzu mmorpg you have MANUALLY GRIND DOWNLOAD OVER 100 MANUAL PATCHES.
I think the idea is interesting, but the dev may never play the game themselves...lol The 10days raid is designed for player to be defeated. Then you can only keep 50% of your gold, which is a big why. Repeat unnecessary and pointlessly grinding money through boring and uninspiring dungeons several times. Playing salary is also senselessly unnecessary, only thing it benefits is grindiness to annoy players. The core ideas are interesting but the dev never cares to put more effort to make it friendly or keep players interested. That is why I mentioned the ideas were wasted.
grinding money is pointless. I just upgrade building on day 11, than out on day 12, than go to newgame+ on day 10, than out again repeat until achievement is unlock... congrats now you have free buff :V
It is or it is not in the beginning as the only thing you can gain from dungeon (first 10 days) is just money... I still think it is not well done rogue-like game. Anyway, agree to disagree.
It tries to be rogue-like but fails miserably. The core element that makes rogue-like appealing is random loots. However, entering dungeons just earns you gold that uses to buy recovery items or upgrade your perks. There is no gear, char lv. The only thing you can customize is artifact. Element advantage rules a lot that your stat means nothing. No wonder ppl sound negative about grinding. The game has so much potential but it is not polished and expanded enough. Kind of a waste.
spent a good 5 hours on this game (and have yet to see any neptunia character whatsoever since you need to beat day 10) you basically do SRPG fights till day 10 shows up and try to beat the boss stages if you fail you'll be thrown back to day 1, only keeping the achievement bonuses and 50% of your income, restarting the game and trying to get further with unlocked bonuses and money be sure to READ the achievements and what to do to get them so you can unlock them, and get a bit further each run. i've gone back to day 1 about 4 times now first reset to day 1 i did right after first battle to get 3 more units you can skip all story scenes which will get you back into action quick enough. keep in mind game autosaves at the start of each dungeon and end and after anything done that takes time. you can manually "give up" and go back to day 1 at anytime, or hit "newgame +" on main menu works too.
I love spin-offs as much as the next person, but Neptunia kinda needs a new mainline game already, desserts are good after the main course but just eating desserts all the time is not fulfilling. That said, Blanc is best girl.
dungeon, no new enemy.. DId not get anything inside the dlc show up in game
even after day 30 to ending there is no recruitment from Hyperdimension chara...
I regret.
no wonder why the price 1 USD now.
The 10days raid is designed for player to be defeated. Then you can only keep 50% of your gold, which is a big why. Repeat unnecessary and pointlessly grinding money through boring and uninspiring dungeons several times. Playing salary is also senselessly unnecessary, only thing it benefits is grindiness to annoy players.
The core ideas are interesting but the dev never cares to put more effort to make it friendly or keep players interested. That is why I mentioned the ideas were wasted.
congrats now you have free buff :V
I still think it is not well done rogue-like game.
Anyway, agree to disagree.
The core element that makes rogue-like appealing is random loots.
However, entering dungeons just earns you gold that uses to buy recovery items or upgrade your perks.
There is no gear, char lv. The only thing you can customize is artifact.
Element advantage rules a lot that your stat means nothing.
No wonder ppl sound negative about grinding.
The game has so much potential but it is not polished and expanded enough.
Kind of a waste.
you basically do SRPG fights till day 10 shows up and try to beat the boss stages
if you fail you'll be thrown back to day 1, only keeping the achievement bonuses and 50% of your income, restarting the game
and trying to get further with unlocked bonuses and money
be sure to READ the achievements and what to do to get them so you can unlock them, and get a bit further each run.
i've gone back to day 1 about 4 times now
first reset to day 1 i did right after first battle to get 3 more units
you can skip all story scenes which will get you back into action quick enough.
keep in mind game autosaves at the start of each dungeon and end and after anything done that takes time. you can manually "give up" and go back to day 1 at anytime, or hit "newgame +" on main menu works too.
thanks to you I can beat the game :3
That said, Blanc is best girl.
https://media4.giphy.com/media/kWe0Py1NzyiHe/giphy.gif