One change could have actually made it more interesting. Connecting at corners was ultimately what ruined the game. Had they made it more tetris like, I think it could have been interesting. But connecting at corners? That was very much what I call "artificial difficulty". Because they'd give you like a diagonal piece, and you'd need like TWO separate maps just to place it because of the connection requirements.
It was more to suggest to people potentially interested that its frankly not fun. The idea was interesting, but it failed abysmally. Even on Steam, its gaining no traction. 3 reviews in 5 days.
No challenge whatsoever, just build a city freely without any limit.
Even playing https://igg-games.com/caesar-3-free-234619820-download.html with cheats is more challenging. lol
https://www.playerattack.com/imagery/2016/02/godzilla.gif