While needing some refinement and balancing (as well as fixing) it is a relative fun experience, the story while nothing totally groundbreaking keeps you in most of the time and it has with the dialogue its unique elements, the game play well fits the name an RPG similar to the ones in the past, also multiple weapon choices and ways to combat and there is a weird element related to this, as some rpgs you can become broken if played the card rights but also no since without you noticing you can become surrounded by multiples enemies that can very quickly get your health down, specially later in game, it is like a feeling of fake security, I enjoy it a lot but might be my taste. In terms of art it is good, building and places are varied and very in tone to the era they try to represent, I was most than pleased with the enemies and their design, at first you have some usual ones but as times goes there is more and more unique ones even in places you have already visited (related to the story). In terms of length I wish I could talk but it is also my main problem and why I think it really should go back to the oven despite enjoying it, (could also be a bug of mine but no idea since I haven't seen gameplay/comments of later parts yet) the game starts to bug out for some reason, some are not that important but right now dealing with one that stops me from moving on the story, might try later another way around that. Wish could talk more since honestly despite some problems here and there it has been a fun experience and a breath of fresh air.
Get with the times, the word is something even your great grandfather wouldn't have used over rapist. Yes, its IS a word but if no one uses it, it might as well not be.
Get with the times, the word is something even your great grandfather wouldn't have used over rapist. Yes, its IS a word but if no one uses it, it might as well not be.
holy shit
RPG.