The admin receives hundreds of requests every single day. He can't fulfill all of them. That's why you should be posting requests every 24 hours to maximize visibility.
Seems there are a lot of hotfixes coming. I reckon to wait several patches until the performance issues fixed...? It seems a lot of people reported high and/or overheated GPU, especially with newer cards.
Yeah, that's an ill-explained mechanic... Essentially, 100 Fatigue is the baseline, where your pilots are well rested, 0 is super-well rested and 200 is tired as hell. And the only thing it affects is another badly explained mechanic, concussion damage. At 0-100 the pilots takes reduced concussion damage, at 100-200 increased, with a maximum 25% reduction/increase.
If Fatigue has increased over 100, it should start reducing back down to 100 over time. Again, 100 is the baseline, as long as Fatigue remains below 100, it'll keep increasing over time until it hits 100. It'll only start reducing by itself as long as it's over 100. Haven't seen unassigned pilots gaining fatigue after a fight, but yeah, probably a bug.
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Gameplay Here: https://www.youtube.com/watch?v=95ybbKrvmXo
Glad that I pirated it first.
thats as close as it gets to AC
Essentially, 100 Fatigue is the baseline, where your pilots are well rested, 0 is super-well rested and 200 is tired as hell.
And the only thing it affects is another badly explained mechanic, concussion damage.
At 0-100 the pilots takes reduced concussion damage, at 100-200 increased, with a maximum 25% reduction/increase.
Again, 100 is the baseline, as long as Fatigue remains below 100, it'll keep increasing over time until it hits 100.
It'll only start reducing by itself as long as it's over 100.
Haven't seen unassigned pilots gaining fatigue after a fight, but yeah, probably a bug.
i get it's a figure of speech but nobody's selling you anything on this site lmao