Guys, the solution for this is to put a limit to the FPS through your graphics software. When the game runs over 60 FPS weird things happen, so putting this limit will prevent this. Hope it helps
CPU:Pentium® 4 2.0GHz or Athlon® 2.0GHz or higher processor RAM: http://gamesystemrequirements.com/ 256MB of RAM (1GB for Windows® Vista) GPU:3D hardware accelerator card required 100% DirectX® 9.0c-compliant 64MB video card and drivers All NVIDIA® GeForce® 4 Ti 4200 64MB and better chipsets All ATI® Radeon® 8500 64MB and better chipsets DX:DirectX 9.0c (Included) OS: http://gamesystemrequirements.com/ Microsoft® Windows® XP/Vista Store:4 GB of uncompressed hard disk space (plus 300 MB for the Windows(R) swap file and 1MB free for saved games) Sound:100% DirectX 9.0c-compliant true 16-bit sound card and drivers ODD:100% Windows XP-compatible quad speed DVD-ROM drive (600 K/sec sustained transfer rate) Recommended peripheral:100% Windows XP-compatible mouse, keyboard and drivers 100% Windows XP-compatible gamepad (optional) (Game controller with 10 or more buttons and dual analog sticks required) Note: Some 3D accelerator cards with the chipsets listed here may not be compatible with the 3D acceleration features.
https://www.youtube.com/watch?v=PLglGo_a4xk&feature=youtu.be
RAM:
http://gamesystemrequirements.com/
256MB of RAM (1GB for Windows® Vista)
GPU:3D hardware accelerator card required 100% DirectX® 9.0c-compliant 64MB
video card and drivers
All NVIDIA® GeForce® 4 Ti 4200 64MB and better
chipsets
All ATI® Radeon® 8500 64MB and better chipsets
DX:DirectX 9.0c (Included)
OS:
http://gamesystemrequirements.com/
Microsoft® Windows® XP/Vista
Store:4 GB of uncompressed hard disk space (plus 300 MB for the Windows(R) swap file
and 1MB free for saved games)
Sound:100% DirectX 9.0c-compliant true 16-bit sound card and drivers
ODD:100% Windows XP-compatible quad speed DVD-ROM drive (600 K/sec sustained
transfer rate)
Recommended peripheral:100% Windows XP-compatible mouse, keyboard and drivers
100% Windows XP-compatible gamepad (optional) (Game controller with 10 or more buttons and dual analog sticks required)
Note: Some 3D accelerator cards with the chipsets listed here may not
be compatible with the 3D acceleration features.