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Balthor
Eh. Kinda bad, in a "it's almost good" way. There's a very short single player campaign and a really boring/shallow survival mode. The "campaign" is just a series of fights in enclosed arenas with zero environmental interaction (bummer!), with groups of mobs of increasing difficulty that will not really pose much of a challenge if you realize that dodges are super powerful and blocking can be maxed out pretty easy to enable it to stop almost any attack. The design of the enemy attack patterns is bad, but it's not a big deal because the enemies themselves aren't too dangerous. It's much more aggravating when it happens with bosses, but I'll get into that in a sec. In terms of enemies, the worst thing to look out for is them ganging up on you with chained attacks from several enemies, and mostly, a completely inconsistent set of attacks, some heavily telegraphed, some "I turn around and instantly slam my megahammer into your mechanical skull while your post-attack animation hasn't even finished". If you find yourself struggling with normal mobs, get the torso that has healing powers, check the moves list carefully whenever you swap gear, and potentially drop the game as you might not beat the final boss hahahaha.... It's no laughing matter actually. That end boss fight is AWFUL. It highlights all the design flaws the game has, and is only beatable by heavily abusing the dodge (which is something you might struggle to even do depending on your build!). It has almost zero telegraphing for half its attacks, it has an unavoidable DoT attack (the little bats) that drains you quick and doesn't seem to go away unless you perform special moves or maybe damage the boss a lot (I'm not even sure, point is, it's very annoying and the only DoT attack in the game), and it chains several of his strongest attacks by hitting you again before you've had your recovery. I beat it with a slow, heavy build, which meant I couldn't abuse the dodge as much as the game clearly wanted me to, but I can't imagine the boss fight is any more pleasant with a faster build...
Overall, it felt like a double A PS2 game but with about 2 hours worth of content. The combat is alright, but shallow and not refined enough to be anything of note. The visuals and style are kinda good, actually, but there's not much to see. Everything else is below average or worse. Play it if you really like these kinds of games, otherwise, it's probably not worth your time.
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Yves Janes Kouamé
ok
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Jayant
Game works fine, graphics are cool. Characters are weird. It is action slasher survival game. Fight actions are cool.
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Iale Idioma
looks beautiful
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Gamesphex
Muchas gracias IGG-Games. Saludos.