im asking for a downgrade to version 1.16.2 because maybe that version has working mods for the cracked ver. and the current version has only working contraptions left, bcuz the dev is smart and yea..
you'll need to use the crack from the 1.15v on it... after that just download the mods from steamworkshop using some site, create a folder named "mods" in your ppg directory and extract the mods there, each in your own folder (for contraptions is the same thing but creating a folder named "contraptions").
1.16 beta 1 Added Energy Sword Bicycle or something Ramp Mods in the mod list now show the errors in their description UI sound when changing tools using keyboard shortcut Beta disclaimer text Changed Major texture overhaul Major car overhaul (This will likely break all mods that use them as a base) Things are less likely to set each other on fire Slight post processing change Increased machine blaster firing rate Vehicle impact sounds Lasers pass through flasks People can now hold broken glass Impact sounds are more consistent Fire is a little less bright and faster Bleedout from dismemberment is slower, but there is more visible amount of blood Updated to Unity 2020.3.1f1 LTS Fire particles can't be too big :D
Anyone out there with problems with the Mods not working at 1.14 32 Bits? If so, just take the "Plugins" folder from People Playground 1.13.1 and replace the one from 1.14. The "Plugins" folder is inside the "People Playground_Data" folder. Here, download version 1.13.1 (Download in parts as it was easier to upload like this): http://www.mediafire.com/folder/v3qzde7ngw1td/People.Playground.v1.13.1
But the bad news is the devs patched it so no cracked gamers get mods :(
Added
@@ -13,6 +14,7 @@Changed
@@ -24,16 +26,26 @@
Added
Energy Sword
Bicycle or something
Ramp
Mods in the mod list now show the errors in their description
UI sound when changing tools using keyboard shortcut
Beta disclaimer text
Changed
Major texture overhaul
Major car overhaul (This will likely break all mods that use them as a base)
Things are less likely to set each other on fire
Slight post processing change
Increased machine blaster firing rate
Vehicle impact sounds
Lasers pass through flasks
People can now hold broken glass
Impact sounds are more consistent
Fire is a little less bright and faster
Bleedout from dismemberment is slower, but there is more visible amount of blood
Updated to Unity 2020.3.1f1 LTS
Fire particles can't be too big :D
Added
Changed
Fixed
Here, download version 1.13.1 (Download in parts as it was easier to upload like this): http://www.mediafire.com/folder/v3qzde7ngw1td/People.Playground.v1.13.1