Saw the thumbnail, and was all like "Man, this has to be a hella cool RPG!". Then I saw the pictures and my mind went all like "Probably early access". So I played it, and tbh the story and voice acting feels unique and well made, but the actual scenario/setting feels preety dead. For an open-world game and a one-man project this is actually a fun experience, but graphically speaking there's a lot lacking which needs to be implemented in order to give the open-world vibe a more satisfying feel. At times I felt I was playing Genshin Impact, and at others Super Mario 64 open-world edition. I will point out however, that one can note how the devs put their hearts and dedication into it all. While the graphics may be what makes the game feel dull mostly, I would recommend it to anyone looking for an interesting adventure and some heavy combat on the way.
Entire game looks bland and stale. There needs to be more life to this game. First, the cutscenes need a lot more character movement than two people standing there talking. Then, the environment needs a lot more flourish like grass and texture. Finally, the battle needs more work as well. The enemy Dieh seems to know like only two moves. The enemy needs more move variety, and why not add in a block-break system and a combo system that deals additional damage and some better stunning animations?
boy that first screenshot really does not sell the game... here's a character running through a bland open space with zero assets in it, doesn't it look great?
"allowing you to experience new sensations of actions. ■Combo ■Battle ■Quest" Oh my god, BATTLING? AND QUESTING? The grounds being broken here is inconceivable.
i rather play GI
■Combo
■Battle
■Quest"
Oh my god, BATTLING? AND QUESTING? The grounds being broken here is inconceivable.