I'm tempted to give it 2/5, but the story mode is something you don't often see in other base-building games, so I settled it at 3/5.
After the story mode, the game is really not that interesting. To be able to live on top of a huge living beast is just a gimmick. The core gameplay is still a base-building game, and it was not one of the very innovative base-building games.
I have also thought, if you don't live on top of a giant being but build yourself a giant machine where you can upgrade, could it be a better approach? My answer is probably not, because then there's not much that would happen for the story mode. And because the giant being is not very cooperative and not like a machine where you do what you want to do, that makes it somewhat unique and adds a little bit more randomness to it.
I feel like all of these base building games take way too long for things to really happen. Tried a bunch of them, and half the game I'm just waiting for resources to either be mined or transported.
Compared with Factorio, where I'm constantly doing things, even if it just simply readjusting/fixing existing processes.
Short answer: All pirated copies are essentially a different type of "virus" because they are trying to bypass the security checks to validate the license of the product. They are viruses because they are harmful for companies but not for users. In any case, you must be one hundred percent sure of what you are installing/running in your device, never download anything from sites you don't trust, except IGG-Games, IGG-Games is fine <3. I hope this make sense.
I'm tempted to give it 2/5, but the story mode is something you don't often see in other base-building games, so I settled it at 3/5.
After the story mode, the game is really not that interesting. To be able to live on top of a huge living beast is just a gimmick. The core gameplay is still a base-building game, and it was not one of the very innovative base-building games.
I have also thought, if you don't live on top of a giant being but build yourself a giant machine where you can upgrade, could it be a better approach? My answer is probably not, because then there's not much that would happen for the story mode. And because the giant being is not very cooperative and not like a machine where you do what you want to do, that makes it somewhat unique and adds a little bit more randomness to it.
Compared with Factorio, where I'm constantly doing things, even if it just simply readjusting/fixing existing processes.
There is full English support via the English interface, English audio and English subtitles!
https://www.youtube.com/watch?v=lb19FqYXdbU
https://igg-games.com/car-dealer-simulator-free-download.html#fast-comments-jt=wElsvT1ArJ