Very impressive for day1, arguably early access. It looks great, the concept is solid.
It just needs a few obvious things. It needs key remapping, obviously... Incremental graphic settings are almost necessary with open world games.
The draw in distance looks generally great, I like the way it seems to preload. But the only way I can make the shadows stop popping in, is turning the graphics up to ultra. But I'd rather just turn the shadows up by themselves, or even more preferably off.
Put a 30 fps, 1/2 frame lock, so that I can turn the graphics up. Without trashing by working class GPU.
These are things that are just missing, but everything thats there looks pretty good.
https://www.youtube.com/watch?v=CZkR8jYJaxs
But everything else looks good enough to forgive that.
Make it modable and we're off to the races.
It looks great, the concept is solid.
It just needs a few obvious things. It needs key remapping, obviously...
Incremental graphic settings are almost necessary with open world games.
The draw in distance looks generally great, I like the way it seems to preload.
But the only way I can make the shadows stop popping in, is turning the graphics up to ultra. But I'd rather just turn the shadows up by themselves, or even more preferably off.
Put a 30 fps, 1/2 frame lock, so that I can turn the graphics up.
Without trashing by working class GPU.
These are things that are just missing,
but everything thats there looks pretty good.
You dont have to overthink what's fun.
Just do all the things that work, and that are fun.