Then it gives "the requested steamclient64.dll not found" error message, although this dll is there... How difficult can it be to crack a 24 megabyte game? LOL
it has nothing to do with the crack, you are getting that error because your av has locked that file. Just put it on the exclusion list. It is safe because IGG only uses goldberg, it is popular emu to crack the game, av always warns like that
No you're wrong, I deactivated the antivirus before the start... I can see the game first menu a while, but it disappears in a second, there is nothing with AV...
When I try to play i get the error "The procedure entry point SteamInternal_SteamAPI_Init could not be located in the dynamic link library" Does anyone know a fix?
"Some players reported us a black-screen right at the start of the game. This is caused because some high-end machines do not support old versions of OpenGL, which is the rendering back-end we were using. So we decided to bump up the rendering back-end to Vulkan, which is a newer, better and more performant rendering API.
But this also means that now older machines will not support the game anymore. If you're one of those, please send us a message on our Discord and we'll make available for you an version of the game using OpenGL.
Supposedly version 1.1.1 had a hotfix on the black screening caused by OpenGL on newer machines but I'm still getting it. Anyone found a fix or something for it?
Games fun at the start, but it's too easy to break things. I had this setup basically since day 60. Fuel Grapes is rediculously OP; they take 10 fuel to produce and no longer cost water, but, and here's the important bit, they produce equal to the Fuel surplus. Toss down some fuel peanuts and wheat and then some fuel cows adjacent, and you get grapes producing out of control. I actually am stopping at this point because the game lags so terribly when I end turn, because of the excessive amount of grapes being produced.
Tested fuel grapes myself, and they're amazing once you get the set up right. Peanut cows and fuel peanuts can also get you pretty far, but they aren't nearly as OP. I did end up getting to the point where my game crashed as well, and I think around when you make $10 million, you're going to encounter problems
Game will also crash if you play past level 200, which is where the devs declare you have completed all content. I do not know if this is a limitation of the .exe or the new version, but I got this when playing.
Edit: Further elaboration, once you get to around $10 million in items, you'll start to slow the game down, which may cause it to crash. Day 200 is the limit for when the Devs say you've done all the content. through
No save from what I could find, I've had the same issue. A lot of the actual features of the game aren't functional, but the base game is on the lowest resolution.
https://www.youtube.com/watch?v=Xq9e-6R8OKA
https://www.youtube.com/watch?v=hgV_KPlg2QA
"Some players reported us a black-screen right at the start of the game. This is caused because some high-end machines do not support old versions of OpenGL, which is the rendering back-end we were using. So we decided to bump up the rendering back-end to Vulkan, which is a newer, better and more performant rendering API.
But this also means that now older machines will not support the game anymore. If you're one of those, please send us a message on our Discord and we'll make available for you an version of the game using OpenGL.
Games fun at the start, but it's too easy to break things. I had this setup basically since day 60. Fuel Grapes is rediculously OP; they take 10 fuel to produce and no longer cost water, but, and here's the important bit, they produce equal to the Fuel surplus. Toss down some fuel peanuts and wheat and then some fuel cows adjacent, and you get grapes producing out of control. I actually am stopping at this point because the game lags so terribly when I end turn, because of the excessive amount of grapes being produced.
This got real expensive real quick
And now I don't think the game can function
Edit: Further elaboration, once you get to around $10 million in items, you'll start to slow the game down, which may cause it to crash. Day 200 is the limit for when the Devs say you've done all the content.
through