Trading Card Shop Simulator but with miniature cars. EXACT same asset pack and everything. This company already made a sim game called Clothing Store Simulator that I'm pretty sure uses the same assets as this game. People used to call out asset flips like this
I think people don't mind so much because the assets that matter are good enough (the cars, or in TCSS case the cards). And the gameplay is addictive for people who love lootbox/pack opening. Without the real financial investment required for the real hobbies. I know I'd love more singleplayer character gacha games without microtransactions (like xenoblade chronicles 2) for the same reason. If a better game came along that scratched the same itch then it would be a different story. Compare this to the car models in Diecast Car Shop Simulator and you can see what a truly lazy asset flip looks like.
That said, the real red flag to me is how fast they are releasing new games into EA (a new one every year). And the fact the first game hasn't left EA and hasn't been updated in 3 months. Makes me suspicious that they are going to abandon a game as soon as interest dies down to work on the newest title(s) without ever getting out of EA.
That said, the real red flag to me is how fast they are releasing new games into EA (a new one every year). And the fact the first game hasn't left EA and hasn't been updated in 3 months. Makes me suspicious that they are going to abandon a game as soon as interest dies down to work on the newest title(s) without ever getting out of EA.
https://www.youtube.com/watch?v=Q3L-MORKWiY
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