This game sort of reminds me of the "Heavy Metal Queen" episode (S1E7) in the classic "Cowboy Bebop" anime series (One of my favorite anime series). The dev probably was inspired bt VT's space rig (In the second picture of this game page, the rear of the truck that's ahead of the player's truck resembles the front of VT's space truck [See the screenshots below).
You can stream for free and without commercial interruptions, all of the series' 26 episodes in their entirety including episode 7, "Heavy Metal Queen" here (Note: Default is the English Subtitle version. For the English Dub version, click on the "Vidstreaming" button in the "Dub:" section located below the main view screen in the linked page). Enjoy, fellow Space Cowboys and Cowgirls~! 😎👍
Note: The above screenshots are of VT's Space Truck. The fan service screenshot of Faye Valentine with the mistaken bountyhead Decker, the real target for capture, is here because ... why not! LOL! 😍 😀
I know it is a game and should not be taken seriously. But from a realistic perspective, there's no need a tracker in a space because there's no friction to slow things down, all you need is a mega cannon and pre-calculated Hohmann transfer orbit for re-enter and capture procedure. Even if there is a tracker or cargo ship There is no need to apply continuous propulsion, because If a continuous propulsion is applied, sooner or later you will break the 3rd cosmic velocity, And then you need some serious gravity assist from other plannet to slow you down, before you could possibly do a docking to the station. And it seems in this game, human have Already Invented the start gate, And yet they still need a human tracker. What are they thinking? It's not like a spaceship where you need real people on board to do various tasks. As simple as hauling the cargo. The game setting just feels very odd In every aspect.
True and something else i find funny/odd, not only in this Game, is Sound. Space is quiet,no sound can spread,only inside of ("aired"oxygened) Facilities. However alot of Games with Sci-Fi Theme,making this mistake,hihihih😄 I remember watching a movie as a Kid from the 70s called "Silent Running"(back then recommendable). Since then i learned Space itself has no Sound.
It's a funny idea, but rather than leaning into the humor of it they expressly designed it to stress and frustrate their player. And no, that is not just me being salty. Here are some examples:
∙ All of your trucks' systems run on separate batteries. I genuinely cannot imagine a practical reason for this when you have a breaker to turn off things you don't want to take power. As far as I can tell, this decision was solely to make you get up to change batteries five times as often. Three of the systems also have circuits that need to be replaced on occasion which do not show up on any status screen, as well as air filters which wouldn't be too much of a hassle save for the fact that they're so obscenely expensive that early on you can really only afford one at a time.
∙ The batteries are not rechargeable, and they are grossly expensive. Instead of putting six rechargeables in a box and changing them all at once, the economy forces you to change them as late as possible. But there's also a sudden and inexplicable price drop between 1% power and 0%, meaning the game also punishes you for letting them drop to zero. This pressures you to watch your battery window and try to time your replacements as closely as possible.
∙ While you can buy gas tanks, you cannot refill these either. This means that instead of buying gas at the store and popping outside to refill it, you have to make a special trip to the gas station. And instead of having another shop interface, it shows a gas station-y fill meter specifically designed to make you watch your credit balance bleed for about ten seconds. Gas prices also fluctuate for no reason other than to simulate the real-world anxiety about getting ripped off.
∙ All of the areas I saw were composed of three sections: "roads" with drivers that cannot be trusted, space stations with terrible layouts seemingly designed to maximize the risk of collisions, and debris fields. If a driver hits you, you get in trouble. If you drive through a debris field at any reasonable speed, there is always a chance of something hitting you that you couldn't have possibly avoided. And while parking can usually be done safely, it's still a time-consuming pain in the ass.
∙ "Abandoning" a job punishes you the same as if you hurled your cargo into the sun. This includes taking on two jobs without realizing you're arbitrarily limited to one trailer at the start, taking on a job but not picking up the cargo quickly enough, detaching your cargo to make a pit stop and not picking it back up quickly enough, and dropping your cargo in the loading bay ever so slightly off such that it doesn't count as delivered. The fine tends to be around double the payout of the job, and considering that you can expect at least half your pay to go to keeping your truck running, this basically means you're five jobs in the hole.
∙ You have an arbitrary maximum load limit for your personal belongings. It has no effect on your truck's performance, and there is literally no in-world justification for this. Especially when we're talking a cap of 200 kilograms for a rig that's routinely hauling around 40 megagrams, and presumably weighs about as much itself. It only exists for transit authorities to fleece you if they catch you running over your limit. If you're ordered to a weigh station and try to sell off some things on your way there, they'll falsely accuse you of littering out of spite and charge you an entire job's worth in fines.
∙ Your seat has a flight bar that allows you to pilot it just fine without gravity. By all rights, you should be able to turn off your rig's energy-intensive gravity systems between stops. Thing is, despite how trivially easy it would be to install a sliding mesh shutter in front of your shelving to keep your belongings from rattling around, they're just bare shelves. If you turn off your gravity, all of your things start bouncing around in the cabin. Any belongings inside a hardcase box take no damage from bouncing, as do most things too big to fit in a box, so the most economic option is to box everything up and only turn your gravity on when you're plugged into a station, which powers your gravity for free. Which means you're constantly being distracted by things rattling around you, and sometimes they even end up blocking your view of your controls. When you get up to replace something, expect to spend a minute checking boxes to find the thing you need.
∙ Speaking of controls, this game eschews the gaming convention of designing controls as conducive to human input devices as possible. Instead, only the truck's control stick and foot pedals can be directly controlled. Everything else requires looking around and clicking on them as interactable objects. It's slow, it's annoying, and it forces you to look away from the road even when in real life you could easily rely on touch while keeping your eyes firmly forward. This is a purely artificial barrier that doesn't even reflect the artificial barriers inside the game itself.
∙ Most of the details of how to operate your truck are given in the form of tutorial pop-ups, which isn't bad, but most of these tutorial pop-ups do not arise in-game. They are instead buried in a list accessed by opening your glove compartment and interacting with the truck's owner's manual. If you missed the tutorial pop-up telling you that the glove compartment is interactable, sucks to be you. If you run into a seriously cost situation because you didn't drop everything to spend a half-hour reading dry tutorials, sucks to be you. If you run into an obtusely contrived scenario not covered by the owner's manual, sucks to be you.
∙ When you're not dealing with any of the above, you're pointing your truck at a waypoint and watching it sloooooowly make its way there. There is no gameplay. There is very little in the way of story. You don't even get the potentially soothing activity of driving your truck along a road, because this is space and space is empty.
If you somehow weren't aware of the ways capitalism nickels and dimes you to death while ravaging your mental health, this game might shock some sense into you. But if you already knew that, it's just a game designed to ravage your mental health. Avoid it.
user invalid. need to be signed in to access the game. cant even play the game. dont think the crack works. want to see if its happening to others. also also. make sure your path has a folder so d:\games\star trucker. if it goes into a path and you dont have the star trucker folder its going to put all the files into that game folder and if you go to uninstall it, it will erase everything in that folder. kind of a dumb thing but just letting you know it does that.
edit: FIXED. so you need to install the dumb fucking ass game services. i took that shit off for a reason. so this is the fix. either install all the crap in support first or install it after you have installed the game so ill do a step by step.
unpack to whatever drive you want that has room.
enter folder where you unpacked and unpack the iso file again to spot where you have room.
download and update everything in support(or download and update everything in suppport after step the game has been fully installed. doesnt matter)
run setup and make sure your destination folder goes to a drive and a folder and then the sub folder is star trucker. so like d:]games\star trucker. MAKE SURE your file destination has a folder that you want it to go to otherwise if you go to uninstall the dumb uninstaller deletes everything in that folder. fucking dumb.
apply the crack. now you can apply this with the installer but i found that doesnt always work with certain scenes programs so go back after the install and copy the crack to your game folder. click yes to replace the files.
either start the game from the desktop if you made a shortcut or do it directly from the folder itself. bam. should work.
thank you i will try. ive never had to do this out of the 5+ years ive been here. didnt think i needed a vclib or redistrib since im on top of it all usually. tankie tankie broski
@ALL: I just uploaded/updated the STEAM version. If the previously uploaded version (Microsoft version) doesn't work for you for some reason. Please re-download the link above. Enjoy the game ;')
You do realize that Early Access is extremely important for games right? That's how they earn money to continue creating the game and whatnot. I've seen videos of this game already, and regardless of EA or not, It seems like a good game.
You're talking to the guy that spent over a year spamming steam reviews onto this site, you really expect him to have a cohesive grasp of game dev logistics?
3/5 I'd say it if you like Euro truck simulator you might like it, the same type of tedious repeat, but some people may find it relaxing. However, the realism is not there (like my comments for this game below), and the economy is unbalanced at the moment (too many consumeables that need cash to operate, and way to easy to go into debt and later bankrupt), the schedual for delivery is way too tight. But with few balance patch, the game may become quite viable.
Overall, if you really like Euro truck simulator (if you think it is 5/5 for ETS2), you might find this game being 4/5, whilst I am only OKAY with Euro truck simulator (I think ETS2 is a 4/5), then this game has to be 3/5 because it was worse than ETS2. But if I don't compare it to ETS2 or never played ETS2 before, just take this game at face value, it could be 4/5.
About the realism, because I am a Hardcore Kerbal Space Engineer player, so this game is particularly bad. I know it is a game and should not be taken seriously. But from a realistic perspective, there's no need a tracker in a space because there's no friction to slow things down, all you need is a mega cannon and pre-calculated Hohmann transfer orbit for re-enter and capture procedure. Even if there is a tracker or cargo ship There is no need to apply continuous propulsion, because If a continuous propulsion is applied, sooner or later you will break the 3rd cosmic velocity, And then you need some serious gravity assist from other plannet to slow you down, before you could possibly do a docking to the station. And it seems in this game, human have Already Invented the start gate, And yet they still need a human tracker. What are they thinking? It's not like a spaceship where you need real people on board to do various tasks. AI can do just find for task as simple as hauling the cargo. The game setting just feels very odd In every aspect.
I play just about every space game I can find. And this one while mediocre, I can at least offer a bit of counter point to that. There is ability to toggle off flight assist, which when used will constantly align your ship, but also constantly slow you down. Toggle it off and you can coast at speed just fine. But the setting here seems to be that there is debris absolutely everywhere, and some amount suspension of disbelief is required to think that they need humans to fly these routes and deal with the problems on their end because >space trucker< instead of AI delivery ships. It's also using jump gates to do all the long distance work and here you are honestly doing very little if any actual spaceflight.
Overall the game is kinda boring to me, I thought they way overtuned the usage of batteries (really? Giant batteries for powering ship systems that die in an hour and cost an arm and a leg? Unrechargeable? I started over with a custom game quickly to tune the drain rate down and it was slightly better, and then I see more of the shallowness. You can find random salvage that can give you items worth more than an actual job would pay, but weigh stations become your enemy as they crack down on... having too much junk in your cab? I was hoping it could capitalize better on the feel I love so much, (having a mobile home base), but not with this silly overhead. Plus the security checks for illegal goods are basically just a question of if you read your map before you go anywhere. And why on earth cant you get mag locked containers or straps to hold your cargo down? You gotta replace your gravity battery often enough and then clean up all your items that floated away.
Honestly it's an exercise in frustration instead of a relaxing game.
i downloaded the game and unzipped it. there is no installation file. its in my download folder and just i double click the .exe file. but its just black screen me and hang my pc. im on Window 11. i realise it happen for other games that came without installers. any help?
The installer version is an old one, we have replaced it with a newer version with DLC. Just unzip and play. It works perfectly from my side. Does your PC meet the requirements?
You may have to wait a bit for it to load, the game is not very well optimized. Or you should try updating the latest drivers for VGA, as well as C++ Redistributable and NET Framework
Do I need to have Steam or Gaming Service to run the new verison? My PC is new and i dont have Steam or any gaming related softwares/accounts installed in my PC.
thanks for the swift reply. Yes my PC meets all the requirement. i have tried to update all the drivers just now, still its a back screen, and i cant exit or do anything after the black screen. have to restart my PC.
The first person segments and grabbing things around you in the cockpit view, is stilted and awkward with a controller, and really should be done with mouse and keys.
You can stream for free and without commercial interruptions, all of the series' 26 episodes in their entirety including episode 7, "Heavy Metal Queen" here (Note: Default is the English Subtitle version. For the English Dub version, click on the "Vidstreaming" button in the "Dub:" section located below the main view screen in the linked page). Enjoy, fellow Space Cowboys and Cowgirls~!
😎👍
Note: The above screenshots are of VT's Space Truck. The fan service screenshot of Faye Valentine with the mistaken bountyhead Decker, the real target for capture, is here because ... why not! LOL!
😍 😀
not only in this Game, is Sound.
Space is quiet,no sound can spread,only inside of ("aired"oxygened) Facilities.
However alot of Games with Sci-Fi Theme,making this mistake,hihihih😄
I remember watching a movie as a Kid from the 70s
called "Silent Running"(back then recommendable).
Since then i learned Space itself has no Sound.
∙ All of your trucks' systems run on separate batteries. I genuinely cannot imagine a practical reason for this when you have a breaker to turn off things you don't want to take power. As far as I can tell, this decision was solely to make you get up to change batteries five times as often. Three of the systems also have circuits that need to be replaced on occasion which do not show up on any status screen, as well as air filters which wouldn't be too much of a hassle save for the fact that they're so obscenely expensive that early on you can really only afford one at a time.
∙ The batteries are not rechargeable, and they are grossly expensive. Instead of putting six rechargeables in a box and changing them all at once, the economy forces you to change them as late as possible. But there's also a sudden and inexplicable price drop between 1% power and 0%, meaning the game also punishes you for letting them drop to zero. This pressures you to watch your battery window and try to time your replacements as closely as possible.
∙ While you can buy gas tanks, you cannot refill these either. This means that instead of buying gas at the store and popping outside to refill it, you have to make a special trip to the gas station. And instead of having another shop interface, it shows a gas station-y fill meter specifically designed to make you watch your credit balance bleed for about ten seconds. Gas prices also fluctuate for no reason other than to simulate the real-world anxiety about getting ripped off.
∙ All of the areas I saw were composed of three sections: "roads" with drivers that cannot be trusted, space stations with terrible layouts seemingly designed to maximize the risk of collisions, and debris fields. If a driver hits you, you get in trouble. If you drive through a debris field at any reasonable speed, there is always a chance of something hitting you that you couldn't have possibly avoided. And while parking can usually be done safely, it's still a time-consuming pain in the ass.
∙ "Abandoning" a job punishes you the same as if you hurled your cargo into the sun. This includes taking on two jobs without realizing you're arbitrarily limited to one trailer at the start, taking on a job but not picking up the cargo quickly enough, detaching your cargo to make a pit stop and not picking it back up quickly enough, and dropping your cargo in the loading bay ever so slightly off such that it doesn't count as delivered. The fine tends to be around double the payout of the job, and considering that you can expect at least half your pay to go to keeping your truck running, this basically means you're five jobs in the hole.
∙ You have an arbitrary maximum load limit for your personal belongings. It has no effect on your truck's performance, and there is literally no in-world justification for this. Especially when we're talking a cap of 200 kilograms for a rig that's routinely hauling around 40 megagrams, and presumably weighs about as much itself. It only exists for transit authorities to fleece you if they catch you running over your limit. If you're ordered to a weigh station and try to sell off some things on your way there, they'll falsely accuse you of littering out of spite and charge you an entire job's worth in fines.
∙ Your seat has a flight bar that allows you to pilot it just fine without gravity. By all rights, you should be able to turn off your rig's energy-intensive gravity systems between stops. Thing is, despite how trivially easy it would be to install a sliding mesh shutter in front of your shelving to keep your belongings from rattling around, they're just bare shelves. If you turn off your gravity, all of your things start bouncing around in the cabin. Any belongings inside a hardcase box take no damage from bouncing, as do most things too big to fit in a box, so the most economic option is to box everything up and only turn your gravity on when you're plugged into a station, which powers your gravity for free. Which means you're constantly being distracted by things rattling around you, and sometimes they even end up blocking your view of your controls. When you get up to replace something, expect to spend a minute checking boxes to find the thing you need.
∙ Speaking of controls, this game eschews the gaming convention of designing controls as conducive to human input devices as possible. Instead, only the truck's control stick and foot pedals can be directly controlled. Everything else requires looking around and clicking on them as interactable objects. It's slow, it's annoying, and it forces you to look away from the road even when in real life you could easily rely on touch while keeping your eyes firmly forward. This is a purely artificial barrier that doesn't even reflect the artificial barriers inside the game itself.
∙ Most of the details of how to operate your truck are given in the form of tutorial pop-ups, which isn't bad, but most of these tutorial pop-ups do not arise in-game. They are instead buried in a list accessed by opening your glove compartment and interacting with the truck's owner's manual. If you missed the tutorial pop-up telling you that the glove compartment is interactable, sucks to be you. If you run into a seriously cost situation because you didn't drop everything to spend a half-hour reading dry tutorials, sucks to be you. If you run into an obtusely contrived scenario not covered by the owner's manual, sucks to be you.
∙ When you're not dealing with any of the above, you're pointing your truck at a waypoint and watching it sloooooowly make its way there. There is no gameplay. There is very little in the way of story. You don't even get the potentially soothing activity of driving your truck along a road, because this is space and space is empty.
If you somehow weren't aware of the ways capitalism nickels and dimes you to death while ravaging your mental health, this game might shock some sense into you. But if you already knew that, it's just a game designed to ravage your mental health. Avoid it.
edit: FIXED. so you need to install the dumb fucking ass game services. i took that shit off for a reason. so this is the fix. either install all the crap in support first or install it after you have installed the game so ill do a step by step.
You copy/pastes crack. And "Install Microsoft VCLibs and Gaming Services (support folder)", my friend?
Thanks for the help! :)
EDIT:
And it works ✅
I'd say it if you like Euro truck simulator you might like it, the same type of tedious repeat, but some people may find it relaxing. However, the realism is not there (like my comments for this game below), and the economy is unbalanced at the moment (too many consumeables that need cash to operate, and way to easy to go into debt and later bankrupt), the schedual for delivery is way too tight. But with few balance patch, the game may become quite viable.
Overall, if you really like Euro truck simulator (if you think it is 5/5 for ETS2), you might find this game being 4/5, whilst I am only OKAY with Euro truck simulator (I think ETS2 is a 4/5), then this game has to be 3/5 because it was worse than ETS2. But if I don't compare it to ETS2 or never played ETS2 before, just take this game at face value, it could be 4/5.
Overall the game is kinda boring to me, I thought they way overtuned the usage of batteries (really? Giant batteries for powering ship systems that die in an hour and cost an arm and a leg? Unrechargeable? I started over with a custom game quickly to tune the drain rate down and it was slightly better, and then I see more of the shallowness. You can find random salvage that can give you items worth more than an actual job would pay, but weigh stations become your enemy as they crack down on... having too much junk in your cab? I was hoping it could capitalize better on the feel I love so much, (having a mobile home base), but not with this silly overhead. Plus the security checks for illegal goods are basically just a question of if you read your map before you go anywhere. And why on earth cant you get mag locked containers or straps to hold your cargo down? You gotta replace your gravity battery often enough and then clean up all your items that floated away.
Honestly it's an exercise in frustration instead of a relaxing game.
Graphic : RTX 4060TI Ventus Black x2 8GB
Ram : 16GB
Processor : Ryzen 5 4600G Vega 7 Gaming Test
Rendu : 4K 2160p60
im on Window 11. i realise it happen for other games that came without installers. any help?
You may have to wait a bit for it to load, the game is not very well optimized. Or you should try updating the latest drivers for VGA, as well as C++ Redistributable and NET Framework
My PC is new and i dont have Steam or any gaming related softwares/accounts installed in my PC.
i have tried to update all the drivers just now, still its a back screen, and i cant exit or do anything after the black screen. have to restart my PC.
It needs remappable keys.
The first person segments and grabbing things around you in the cockpit view, is stilted and awkward with a controller, and really should be done with mouse and keys.