Game started off interesting, but got really repetitive after a while. Can't recommend.
After the first few levels, you're basically doing almost the same thing afterwards. Each time having the hassle of finding the codes to unlock systems, or scouting for ways to dispatch the enemies. Because while the combat/takedown design is somewhat interesting, it is executed very inconveniently, hence the tedium.
A mixed bag. The movement and play mechanics and nicely arcade simple and smooth. You only need a couple of buttons to do everything that needs to get done.
The save system is bunk. You cant save through the menu, it auto saves at the end of the level. But the levels are not short, probably at least an hour at a casual pace.
After the first few levels, you're basically doing almost the same thing afterwards. Each time having the hassle of finding the codes to unlock systems, or scouting for ways to dispatch the enemies. Because while the combat/takedown design is somewhat interesting, it is executed very inconveniently, hence the tedium.
The title pics dont really show that.
The movement and play mechanics and nicely arcade simple and smooth.
You only need a couple of buttons to do everything that needs to get done.
The save system is bunk.
You cant save through the menu, it auto saves at the end of the level.
But the levels are not short, probably at least an hour at a casual pace.
I didn't see any alleged "save terminals".
Annapurna makes terrible movies,
but some fun artsy fartsy videogames.
:)
Although award winning.
katheryn bigalow stuff.
...everything is a matter of taste.