There are so many of this chill kind of game now, I love it: Worth noting it's only a few hours of content and like, basically an EA or a 1-5 USD game, but I had fun unlocking all the things and enjoying one glorious dismantling of the final ship, which is overloaded with top tier mats and basically a nice little final huzzah.
Can't say I'd recommend buying it ut hey, we're here, give it a play if you like this stuff - cause I find I enjoy the tier loop of crafting games but without whole survival base building thing quite a lot, so all these weird sims since house flipper are totally my jam.
Credit to the first game of the kind I ever played tho - Demolition Company form 2011, which was 25 USD back then, and money was worth more at the time. Grandpa simpson meme here
First of all. The game IGG provide works. I just "finished it".
For people that want to try it out to see if they wanna buy it... uhhh.. It took me two days (a handful of hours each day) of playing to "finish" it and another day just to max out stats, build the barracks, upgrade them and hire all the workers that I did not care about and... yeah. I do not think even the steam achievements could help much with it's longevity, since the only achievement I would not have gotten, is get every ship, but with the money I have, I could cheese out that achievement easily. Not much of a game here yet.
As a sidenote, the first day of me playing it, I was going slow, as I kept farming the first ship and cleared once the second, thinking I would need to upgrade a bit first, before going for more expensive ships. Don't do that. The moment you get the 400 dollars ship, you will be "almost done". I went straight from the 700 dollar ship to the most expensive one and that concluded the game, with me just running around the last ship getting a boatload of money, just cause I wanted to fully explore it.
This feels more like a 0.1 rather than a 1.0. There is not much todo yet. First of all, let's ignore than you make tons of money, while the expenses are totally unimportant, mostly because the next update will "fix" that, by lowering material prices when you sell them and raise tool and building prices.
The main reason I feel it is 0.1, it is because it feels it is. Even if it would take longer to grind the tiny content it has, it feels it needs more things to implement. For example you can synthesize materials to make other materials. Out of the 15 or so materials you can make, you only need 10 or whatnot. The only things you can build and upgrade is the workshop, the barracks and the shop, with each of these three having two extra upgrades. This is the only time you will ever need synthesized materials in the game. The quest(s) you have after the tutorial will perpetually be the same "get me these materials" one. The reward is a level up and some money, which honestly it was not worth bothering to run up and down to the two whole different NPCs that gave this quest, since you can easily level up and make money without that.
Nice passtime for a couple of days, but I hope the developers will add more content, even if it is just pointless things, like upgrading the house, car or stuff like that, just to give more reasons to keep hammering away.
I thought it would be dismantling entire ships but its not, instead its dismantling components on the ship which account for only 10% of the entire ship. Disappointed!!
Does anybody know how to remove it?
It says Dataerror in the .iso data
Worth noting it's only a few hours of content and like, basically an EA or a 1-5 USD game, but I had fun unlocking all the things and enjoying one glorious dismantling of the final ship, which is overloaded with top tier mats and basically a nice little final huzzah.
Can't say I'd recommend buying it ut hey, we're here, give it a play if you like this stuff - cause I find I enjoy the tier loop of crafting games but without whole survival base building thing quite a lot, so all these weird sims since house flipper are totally my jam.
Credit to the first game of the kind I ever played tho - Demolition Company form 2011, which was 25 USD back then, and money was worth more at the time. Grandpa simpson meme here
For people that want to try it out to see if they wanna buy it... uhhh.. It took me two days (a handful of hours each day) of playing to "finish" it and another day just to max out stats, build the barracks, upgrade them and hire all the workers that I did not care about and... yeah. I do not think even the steam achievements could help much with it's longevity, since the only achievement I would not have gotten, is get every ship, but with the money I have, I could cheese out that achievement easily. Not much of a game here yet.
As a sidenote, the first day of me playing it, I was going slow, as I kept farming the first ship and cleared once the second, thinking I would need to upgrade a bit first, before going for more expensive ships. Don't do that. The moment you get the 400 dollars ship, you will be "almost done". I went straight from the 700 dollar ship to the most expensive one and that concluded the game, with me just running around the last ship getting a boatload of money, just cause I wanted to fully explore it.
This feels more like a 0.1 rather than a 1.0. There is not much todo yet. First of all, let's ignore than you make tons of money, while the expenses are totally unimportant, mostly because the next update will "fix" that, by lowering material prices when you sell them and raise tool and building prices.
The main reason I feel it is 0.1, it is because it feels it is. Even if it would take longer to grind the tiny content it has, it feels it needs more things to implement. For example you can synthesize materials to make other materials. Out of the 15 or so materials you can make, you only need 10 or whatnot. The only things you can build and upgrade is the workshop, the barracks and the shop, with each of these three having two extra upgrades. This is the only time you will ever need synthesized materials in the game. The quest(s) you have after the tutorial will perpetually be the same "get me these materials" one. The reward is a level up and some money, which honestly it was not worth bothering to run up and down to the two whole different NPCs that gave this quest, since you can easily level up and make money without that.
Nice passtime for a couple of days, but I hope the developers will add more content, even if it is just pointless things, like upgrading the house, car or stuff like that, just to give more reasons to keep hammering away.
When im done downloading both parts (1&2)
Do i need to just put them together into 1 folder ? Or do i need todo something else ?
https://youtu.be/woDlzKnokTo
https://youtu.be/Ymz9o58xS_Q