Neat short game. I just want to say I love tilesets based on 3-tiles tall sprites. Proportionally, Red Line sprites look 2-tiles but 3-tileism is well suited for "local" maps as opposed to compressed towns or world maps.
Magical Deathpair has obviously 3-tiles sprites and is a beautiful game. I'm dead waiting for chapter 2 though.
Edit: I realize both these games use something called parallax mapping which is why they look good compared to tilesets that look tile-y.
Magical Deathpair has obviously 3-tiles sprites and is a beautiful game. I'm dead waiting for chapter 2 though.
Edit: I realize both these games use something called parallax mapping which is why they look good compared to tilesets that look tile-y.
red line between two worlds