This release does not seem to be Win7 compatible despite the official spec saying so on steam - there's the api-ms-win-core-path-l1-1-0.dll error, which if substituted results in an 0xc000007b error. If you try running the index.html with allow local file access flag, then it complains that window.chrome.webview is undefined - some MS's Webview2 runtime issue which likely require the exe as glue. (Just installing the runtime won't work)
BUT I did managed to get the game to run:
In www\scripts ,open main.js (the file has been condensed, use a js pretty print site for easy reading.)
Now launch the index.html with allow local file access flag, and it should run. No guarantees that the game will run 100% perfect, but better than nothing. (By experience, if a game can run this way, the most common problem is save/load not working. Thankfully key mapping still works in this game.)
If you try running the index.html with allow local file access flag, then it complains that window.chrome.webview is undefined - some MS's Webview2 runtime issue which likely require the exe as glue. (Just installing the runtime won't work)
BUT I did managed to get the game to run:
In www\scripts ,open main.js
(the file has been condensed, use a js pretty print site for easy reading.)
At line 550,
This is a function returning two values, joined by an OR (the || sign)IsWindowsWebView2() { return this._exportType === "windows-webview2" || !!(this._exportType === ...) }
remove the first value and OR, so that it only returns the later:
Now launch the index.html with allow local file access flag, and it should run.IsWindowsWebView2() { return !!(this._exportType === ...) }
No guarantees that the game will run 100% perfect, but better than nothing.
(By experience, if a game can run this way, the most common problem is save/load not working. Thankfully key mapping still works in this game.)