It's made with Godot so works on Win7. Looks and feels OK, but the throwing felt a bit unintuitive. Attack introduce a slight hover time in the air, feels it gets the physics almost right, but not exactly perfect.
Hard or basically impossible to see enemy attacks, seems to rely on constant fencing. Game resets part of binding to WASD even if you exit the game vie game menu.
https://www.youtube.com/watch?v=OLYog0URr0E
Hard or basically impossible to see enemy attacks, seems to rely on constant fencing.
Game resets part of binding to WASD even if you exit the game vie game menu.