http://MegaUp.net successful game install that was super fast and no more need to crack the game, april 23 2021 thank you so much! scanned with Kapersky no virus <3
Amazing game if you like the puzzle type of gameplay that are under time pressure, but not for me. You are under so much time pressure. If you do not solve the problem in 22 minutes, you'll be flashed back to the beginning. That means you will travel back to the same place, complete the first half of the puzzle in the same way, and then try to explore a little bit more than the last run. Eventually, you run out of time and have a flashback again.
On the surface, you may think 22 minutes is not too bad, but there are a lot of quests where it's extremely time-sensitive. Eg, you have to hit a specific time mark to get the teleport stand working. There are also planets that will cave in on themselves or be filled in by the quicksand. Say the Hourglass Twins, you must explore in the first 10 minutes in some of the areas (as later the area will be filled), and then explore some other area in the last five minutes or so (so that the sand rises high enough for you to reach some other cave). Each planet is unique in a way that is under unique time pressure, and you often have to backtrack to previously explored areas when you acquire new items that can solve puzzles in the earlier map. At first, you may say this is normal for a puzzle game to force you to backtrack when you have new pieces of equipment that you can now access the area you previously couldn't. But because this game is extra time-sensitive, after each flashback, the previously completed puzzle will not automatically unlock itself. You still have to do the puzzle again, and even if you know the answer to the puzzle, it does not necessarily mean it was easier to solve, as you still have to spend a couple of minutes wasted on doing the same thing again and again, which you could spend your precious time on other interesting things instead of redoing the same puzzle countless amount of time to progress just a little bit further.
I prefer a game like Subnautica where you're under some form of time pressure (oxygen), but not excessive, and especially not requiring you to redo puzzles. If a door is unlocked, it should stay unlocked. Also, in Subnautica, if you die, you'll respawn at the last base you built/visited, allowing you to build bases along the way and explore deeper depths. But in this game, if you don't explore the area in one go and just detour a little bit, then you likely will need to go back to here again in the next 22 minutes, whilst you spend a lot of time redoing previous puzzles. Which I really hate.
The 1.0.7 is an outdated version with that bug and there's nowhere to get 1.0.7.2 with the hotfix, so the only way is to wait until the DLC is launched (when the game will be cracked again to the most recent version).
hey, so... i'm having an issue here, and i have no idea what's going on - but when i start a new game and press e to wake up, a lot of things are just invisible. anyone know what the hell is going on here?
it looks like you don't have to. i came here to comment that the update files were broken, but i looked and the installed game says it's version is newer than any of the updates
This game is amazing and an experience unlike any other, if you are contemplating whether or not play this you should stop reading the comments ASAP and just try it, this is the kind of game you should go into blind.
The game was crowdfunded by nearly 1000 people (for a total of $126k) and between 200k and 500k people own it on Steam alone. I agree with the notion of buying it if you like it, but underrated it is not.
Just gotta say, this game is incredibly fun. Reminding me of Majoras Mask mechanics and its just very well done. Don't mind comments saying the game is trash, the experience is really good, its been a while since I had a game thats got me hooked this much, can't stop playing it, the discovery aspect of it and all the situations of death are super fun to experience. People having problems with it in-game are not paying attention to the tutorials from both NPCs and texts you find around.
Sup, I got a Problem with this game. Since it doesn't show me a Crack for it in the .iso file so I was like "Cool no Crack needed for this Game, Lets play it" And then tried to open it. Yet Im still waiting since 30 Minutes that it will open up. Any Advice?
last few months a lot of new games dont have anti piracy systems because they will still be broken like 2 weeks before the game will be released, thats why life is strange 2 hasn't got any because Square Enix said its a waste of money.
Hey guys, i’ve a problem. When i start the game, at the menu i can’t create my profile, the mouse isn’t moving and i can’t type anything. And with a controller i doesn’t work neither. Does someone have a solution ? Ps: i tried to run in administrator mode but nothing changed Thanks !
Just played this for about 4 hours. Game is trash in my opinion. Sun supernovas way too fast, and I wasn't even able to get to the lab on the Hourglass Twin due to the sand filling up the planet faster then I can even get half way there. 3/5 times I lift off the starter planet I go into an uncontrollable float into the sun, and my ship was unable to stay grounded on a planet as it would decide to just roll away or even float off into space stranding me there. Also, the Phantom Moon doesn't actually exist, as in, my ship just went right through it. Would be a great game if the devs actually put more time into testing it before release.
You must kinda suck at the game. I can get from starting planet to hourglass Twins in about 30 seconds from game start, never had issues with my ship losing control or floating off, and the game actually tells you how to deal with Quantum fuckery if you just explore a bit on giant's deep.
I think it's useless to say that but maybe for other people it is😏. For the supernova: You have to fast fast enough 😏 I'm slow but i can play this without raging, that's simple you have to know the game and just concentrate on one thing each "restart", first you visit then after the "restart" you know where to go and what to do. For the ship: It's true it is hard to drive and we can't get into an orbit but if you're a good strategist you know where to land ( most of the time you land and you don't take off anymore, one thing at the time 😉). And for the Phantom Moon that logical, you enter a cloudy area so you don't see it anymore and it disappears (yeah yeah the sky is in the Moon but shhhh) I've been inside and it is too small for the ship, you have to let it outside the Moon and take a picture with the "thing" I don't remember it's name. Voila, that's all i have to say, good game for those who pass by here 😁.
I turn off the music in the menu, music keeps playing. I press x for autopilot, it sends me automatically into the sun (twice). stopped playing at that point :-/
The game was funded 4 years ago on a crowdfunding website called fig, and backers were promised Steam copies of the game and Linux support among other things. Both of those things are now gone until the deal with epic expires.
I suppose it's kind of a dick move to switch up from Steam to Epic with little to no warning, but as long as they eventually do release on Steam, technically the makers of the game didn't break their promise.
I just saw an ACG video on this and he said while it does work with KB&M, it really is more suited for a controller, which he also tried. EDIT: Just played this for awhile,and other than some slight bugginess with the game not properly recognizing the controller during the input of your save file name, the controller works perfectly.
On the surface, you may think 22 minutes is not too bad, but there are a lot of quests where it's extremely time-sensitive. Eg, you have to hit a specific time mark to get the teleport stand working. There are also planets that will cave in on themselves or be filled in by the quicksand. Say the Hourglass Twins, you must explore in the first 10 minutes in some of the areas (as later the area will be filled), and then explore some other area in the last five minutes or so (so that the sand rises high enough for you to reach some other cave). Each planet is unique in a way that is under unique time pressure, and you often have to backtrack to previously explored areas when you acquire new items that can solve puzzles in the earlier map. At first, you may say this is normal for a puzzle game to force you to backtrack when you have new pieces of equipment that you can now access the area you previously couldn't. But because this game is extra time-sensitive, after each flashback, the previously completed puzzle will not automatically unlock itself. You still have to do the puzzle again, and even if you know the answer to the puzzle, it does not necessarily mean it was easier to solve, as you still have to spend a couple of minutes wasted on doing the same thing again and again, which you could spend your precious time on other interesting things instead of redoing the same puzzle countless amount of time to progress just a little bit further.
I prefer a game like Subnautica where you're under some form of time pressure (oxygen), but not excessive, and especially not requiring you to redo puzzles. If a door is unlocked, it should stay unlocked. Also, in Subnautica, if you die, you'll respawn at the last base you built/visited, allowing you to build bases along the way and explore deeper depths. But in this game, if you don't explore the area in one go and just detour a little bit, then you likely will need to go back to here again in the next 22 minutes, whilst you spend a lot of time redoing previous puzzles. Which I really hate.
and the "Codex" folder in the iso is empty
People having problems with it in-game are not paying attention to the tutorials from both NPCs and texts you find around.
Any Advice?
Does someone have a solution ?
Ps: i tried to run in administrator mode but nothing changed
Thanks !
For the supernova: You have to fast fast enough 😏 I'm slow but i can play this without raging, that's simple you have to know the game and just concentrate on one thing each "restart", first you visit then after the "restart" you know where to go and what to do.
For the ship: It's true it is hard to drive and we can't get into an orbit but if you're a good strategist you know where to land ( most of the time you land and you don't take off anymore, one thing at the time 😉).
And for the Phantom Moon that logical, you enter a cloudy area so you don't see it anymore and it disappears (yeah yeah the sky is in the Moon but shhhh) I've been inside and it is too small for the ship, you have to let it outside the Moon and take a picture with the "thing" I don't remember it's name.
Voila, that's all i have to say, good game for those who pass by here 😁.
I press x for autopilot, it sends me automatically into the sun (twice).
stopped playing at that point :-/
but man the controls are messed up and there is no key binding settings
welp not my problem anyway :)
holy crap this shit is unplayable
grats on making me laugh
EDIT: Just played this for awhile,and other than some slight bugginess with the game not properly recognizing the controller during the input of your save file name, the controller works perfectly.
Probably referring to Fred Perry's animation. I could be wrong haha.