I thought that you were going to post a gameplay video of the game. The "hidden camera" video which you linked to is a bit blurry which can easily disguise SFx (Special effects) camera tricks. For example, the chairs that suddenly appear to move on their own can actually be pulled along by nearly invisible, thin wire (The blurriness of the video can be used to hide any artifacts of the post production editing process) and the SFx of the flashing monitors can either be edited afterwards in post production despite the footage with the time lapsed display being present in the lower left of the video which itself was shot originally in real time or triggered in real time, by a remote computer connected to the same LAN, using the remote Wake-on-LAN function that is optionally available to be enabled in any BIOS/UEFI within a motherboard - The display when the computer in the video "wakes up" can be customized to be as what was shown in the video.
The linked video would be fun to watch on Halloween though!
Reminds me of an old classic
I wonder if they ever debunked that one?
The "hidden camera" video which you linked to is a bit blurry which can easily disguise SFx (Special effects) camera tricks. For example, the chairs that suddenly appear to move on their own can actually be pulled along by nearly invisible, thin wire (The blurriness of the video can be used to hide any artifacts of the post production editing process) and the SFx of the flashing monitors can either be edited afterwards in post production despite the footage with the time lapsed display being present in the lower left of the video which itself was shot originally in real time or triggered in real time, by a remote computer connected to the same LAN, using the remote Wake-on-LAN function that is optionally available to be enabled in any BIOS/UEFI within a motherboard - The display when the computer in the video "wakes up" can be customized to be as what was shown in the video.
The linked video would be fun to watch on Halloween though!