you need to kill the vampire queen at level 1 to get the human ending, which is very easy considering that artifacts are much better than level up skills.
I've played a little bit and so far so good, but there's a bug on my side where the range character is flashing bright holy light from time to time, so I had to change to melee character lol.
It's a bit confusing though when it comes to skill/character upgrade description and the gate symbol means at first, so, with enough gameplay, I'm able to understand what the gate symbol means.
Fresh blood is the EXP that can be absorbed after battle, Blood stone is when you attack the fresh blood and convert it into currency to use inside the battleground, silver is currency to upgrade your permanent character, main/sub weapon and skill and red gem is character permanent upgrade.
White circle with Star is for silver reward once cleared. Red star circle is for double EXP absorb, if you attack it to blood stone it's pretty much wasted. Red Diamond is some blood stone spawn in the battlefield, attack it to obtain currency. Red Gem is for NPC buff/affinity and character permanent upgrade in city. Skeleton Ram is an elite monster, it rewards you with an artifact once cleared. Bag is shop that sell artifact. Garlic is shop for shield and increase max HP Blacksmith is an artifact upgrade. Bloody grail is max HP upgrade with slight HP heal. Heart with cross is HP heal or sacrifice HP for Fresh Blood. Coffin with cross is the final stage before the boss fight, there's 3 battle and 1 portal to boss.
I have the same problem when using Marie, the range gunner character. The other 2 melee character doesn't have this problem, sadly I have to change to other character, so I don't get blind by the holy light.
Of course , the sexy hot nuns are a great addition to ANY game , but I was was referring to the GAMEPLAY; with some fixes to the controls (aiming long range weapons is rather hard and some attacks feel a little floaty and imprecise) Nunholy could potentially be even more fun than Hades.
The nun theme makes the game better 😏.
Gameplay --> https://youtu.be/0JbO1WttNoo
Nunholy - Gameplay
https://www.youtube.com/watch?v=_xQI0mEXSSs
It's a bit confusing though when it comes to skill/character upgrade description and the gate symbol means at first, so, with enough gameplay, I'm able to understand what the gate symbol means.
Fresh blood is the EXP that can be absorbed after battle, Blood stone is when you attack the fresh blood and convert it into currency to use inside the battleground, silver is currency to upgrade your permanent character, main/sub weapon and skill and red gem is character permanent upgrade.
White circle with Star is for silver reward once cleared.
Red star circle is for double EXP absorb, if you attack it to blood stone it's pretty much wasted.
Red Diamond is some blood stone spawn in the battlefield, attack it to obtain currency.
Red Gem is for NPC buff/affinity and character permanent upgrade in city.
Skeleton Ram is an elite monster, it rewards you with an artifact once cleared.
Bag is shop that sell artifact.
Garlic is shop for shield and increase max HP
Blacksmith is an artifact upgrade.
Bloody grail is max HP upgrade with slight HP heal.
Heart with cross is HP heal or sacrifice HP for Fresh Blood.
Coffin with cross is the final stage before the boss fight, there's 3 battle and 1 portal to boss.
Dynamic roguelike with tyanki - Nunholy
C:\Users\PCNAME\AppData\LocalLow\Chowbie\Nunholy
The other 2 melee character doesn't have this problem, sadly I have to change to other character, so I don't get blind by the holy light.
Interesting approach; maybe I'll try it for a laugh