(2:45) The player character's vehicle can't even crash through street signs. Everything else in the game-world has much greater inertia than the player character's vehicle. This open-world game is already a failure from the get-go.
(1:45) If an open-world game doesn't assign a much greater mass to the player character's vehicle so that it can brush aside the vehicles of NPCs that are of the same weight class, it already fails at implementing video-game vehicles.
Thank you in advance.
(Czy ktoś może dodać nowe linki, ponieważ te wygasły?
Z góry dziękuję.)
Feels over done by now.
https://www.youtube.com/watch?v=8k657sneANI
https://www.youtube.com/watch?v=V_B8WLV8F4w&t=16s&ab_channel=neros77
Everything else in the game-world has much greater inertia than the player character's vehicle. This open-world game is already a failure from the get-go.