Mechanics are tight and feel pretty good on the whole. Parrying feels great when you pull it off but it seems like some attacks cannot be parried which feels weird. Enemies and bosses are all pretty cool. The werewolf brute is so up in your face you can hardly see what's happening though. Encounter design was really good in the first half with a nice pacing of introducing new enemies and mixing them with old. In the second half it feels like they just dump random guys at you in large numbers
https://youtu.be/JrkYgPZjrRw