You know, I just played Stellar Blade demo on Steam and that thing ran at dead-flat 60 FPS all the time, on maximum graphical settings. JDM, on the other hand... struggles to stay above 50 even on lower settings, and to make things worse... it stutters like shit. Now... if a demo of Stellar Blade can run at stable 60 FPS, JDM has no rights to run ANY slower. Optimization is important, and JDM clearly has none of it.
Probably by far the best semi-realistic drift handling of all arcade-ish racing games I've played. Especially the sushi delivery car... that thing drifts like nobody's business!
But damn this game desperately needs some loading optimizations, takes quite some time to load into/out of any shops even on a SSD.
Why are the rain and thunder so loud? The environment volume slider does nothing, none of the sliders do anything to change them other than the main one. It's either hear nothing but weather or hear your car while having your eardrums actively blown by the same weather. Come on, I know it's an indie title but that very same issue was already present in the demo. Literally unplayable during those weather conditions, otherwise quite fun.
EDIT: Setting the main volume at 20 with everything else at 100 seems to have balanced the sound levels to be serviceable. The environment volume slider's still set at 10, just to be safe.
And I'm stuck. The car's consistently spawning in the air during the last leg of what I'm assuming is the last mission of the tournament arc. Is this really a finished product I've been waiting for?
JDM, on the other hand... struggles to stay above 50 even on lower settings, and to make things worse... it stutters like shit.
Now... if a demo of Stellar Blade can run at stable 60 FPS, JDM has no rights to run ANY slower.
Optimization is important, and JDM clearly has none of it.
But damn this game desperately needs some loading optimizations, takes quite some time to load into/out of any shops even on a SSD.
EDIT: Setting the main volume at 20 with everything else at 100 seems to have balanced the sound levels to be serviceable. The environment volume slider's still set at 10, just to be safe.