Please Someone help me, I'm stuck at starting screen, and it say press start/enter, and I click enter it doesn't work, I'm stuck there for a hour, please help me.
If the game crashes on you after you play it once, you may have to delete your saved game from the Skidrow folder in documents. Couldn't find any other workaround so far.
I'll check to see if this version is different to the original upload, big thanks for doing this either way! Edit: Yes, this is a newer version (the proper full release)! If you haven't checked this game out already, I recommend you do so! It's a pretty fresh take on the racing genre, fresh enough to be worth trying even if you're not super into driving IMHO. As you've probably seen already, you control the car's drifting (essentially the back of the car) with the right controller stick, which gives you a high degree of control and pretty decent finesse when drifting. Things you're going to need if you want to do well in the later parts of the story (each character is a difficulty level BTW) and if you want to get good times & scores on all the different tracks and master the cars. There's 10 tracks divided into 5 "zones", and a reverse version of each track, and while those numbers are low, the tracks themselves are 'deep'; you'll learn them and confront them with very different kinds of cars and driving styles. There's 16 different cars, and theyreally made a point of making them different, each car handles in its own way, from small but important details, to very big and noticeable changes that border on gimmicky. Sadly, the game sucks at explaining those differences or the mechanics behind each car properly, so expect some experimentation on your part if you wanna properly get the feel for a car. That's also something the game is a bit lacking in; a proper place & way to experiment. There's no big, open track where you can freely practice driving around without the constraints of a race track, so you gotta use the standard tracks. It's also got some occasional issues with the controls not registering inputs or being very delayed, but the entirety of my playtime has been on the beta, so it might very well be fixed, and it wasn't big enough of a problem to ruin my experience, honestly. All in all, it's pretty enjoyable, but it doesn't have tons of flashy and super-engaging content; if you like the core mechanics, and want to unlock and drive around with all the cars, you'll spend a good amount of time with the game. Just lower down the in-game music, put on something you fancy (Eurobeat is an obvious choice, I suggest trying it with some Synthwave or just good ol' DnB), and have a blast taking corners right on the edge and drifting around like a maniac. And yes, you can drive a knockoff AE 86 Trueno and zip your way down a Japanese mountain. No tofu included, though.
Edit: Yes, this is a newer version (the proper full release)!
If you haven't checked this game out already, I recommend you do so! It's a pretty fresh take on the racing genre, fresh enough to be worth trying even if you're not super into driving IMHO. As you've probably seen already, you control the car's drifting (essentially the back of the car) with the right controller stick, which gives you a high degree of control and pretty decent finesse when drifting. Things you're going to need if you want to do well in the later parts of the story (each character is a difficulty level BTW) and if you want to get good times & scores on all the different tracks and master the cars. There's 10 tracks divided into 5 "zones", and a reverse version of each track, and while those numbers are low, the tracks themselves are 'deep'; you'll learn them and confront them with very different kinds of cars and driving styles. There's 16 different cars, and theyreally made a point of making them different, each car handles in its own way, from small but important details, to very big and noticeable changes that border on gimmicky. Sadly, the game sucks at explaining those differences or the mechanics behind each car properly, so expect some experimentation on your part if you wanna properly get the feel for a car. That's also something the game is a bit lacking in; a proper place & way to experiment. There's no big, open track where you can freely practice driving around without the constraints of a race track, so you gotta use the standard tracks. It's also got some occasional issues with the controls not registering inputs or being very delayed, but the entirety of my playtime has been on the beta, so it might very well be fixed, and it wasn't big enough of a problem to ruin my experience, honestly.
All in all, it's pretty enjoyable, but it doesn't have tons of flashy and super-engaging content; if you like the core mechanics, and want to unlock and drive around with all the cars, you'll spend a good amount of time with the game. Just lower down the in-game music, put on something you fancy (Eurobeat is an obvious choice, I suggest trying it with some Synthwave or just good ol' DnB), and have a blast taking corners right on the edge and drifting around like a maniac.
And yes, you can drive a knockoff AE 86 Trueno and zip your way down a Japanese mountain. No tofu included, though.
also that's not fucking goku
Its always the future forever.