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Balthor
Pretty bad. The movement is awful, and it completely ruins the game. Your character is ridiculously slippery, to the point where even if you run in the opposite direction you can slip off of a platform due to momentum. To make things worse, shooting has a weird and awful "recoil" knockback to it, which makes it impossible to shoot forwards if you're trying to make a jump. And you can't move at all if you're aiming up. Which uses the same button as climbing up ladders... Bravo.
The enemies feel incredibly boring, and they have a single "mechanic" or gimmick tied to them. This guy floats and shoots in a single diagonal direction. This guy launches homing missiles with an awfully done projectile trajectory. Amazing. Grenades are usually the key to victory, as you can easily spam them and you can attack enemies without them being able to attack you. The whole "timed roguelike" gimmick gets old very quick, you're gonna be playing the first two minutes of the game every single time you die. Every. Single. Time.
I guess this game is aimed towards speedrunners? Though what speedrunner in their sane mind would play a game that controls so badly, I don't know.
The game is only 40mbs, but you might as well pass on it. Maybe if it gets some good patches and content updates, it'll be worth checking out.
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Kaizen
thy should have made this a metroidvania not a time racer rogue
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Rvcklvss
Nah, it's perfect the way it is ;)
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°3° my kind of games