Because of the extreme storylines it doesnt reward deck building or grinding for more resources. It resets them every arc. And on repetitive encounters the narrator wouldn't shut up his same old phrases. But the aesthetic and gameplay is fluent and gives you a magical feel.
Exactly; the game plays more like a resource management/puzzle game, than something like Slay the Spire.
Me, I actually quite enjoyed it, but it requires a minimum of at least two, maybe three playthroughs to get the 'true' ending, and more if you don't have prior knowledge of the correct order. (4, in my case.) By that time, I was mostly desperately hoping the dialogue would hurry up.
Uh. Sorry if there's a pile of multiposts; it kept throwing up an error.
Me, I actually quite enjoyed it, but it requires a minimum of at least two, maybe three playthroughs to get the 'true' ending, and more if you don't have prior knowledge of the correct order. (4, in my case.) By that time, I was mostly desperately hoping the dialogue would hurry up.
Uh. Sorry if there's a pile of multiposts; it kept throwing up an error.