Unfortunately the DLC swimsuits are not shown. They appear in the inventory to choose from, but even if I equip them the skin stays with the base skin, some files are missing. The good thing is that the installable version (ISO) is complete and works well.
Camera rotation is not fast enough and maps are linear. Everything else is very good and I found it entertaining. Gameplay --> https://youtu.be/Pr-uE_KBwLg
This game and JRPGS>>>>>>>>>>Elder Ring and Dark Souls games who other than masochists with humiliation fetish like to play overly difficult garbage like Dark Souls and Elder Rings with intentionally fucked difficulty curve? I genuinely refuse to believe people are entertained by replaying the same level over and over with games with little to no story generic storytelling other than lore and standart mediocre roll and attack gameplay. JRPGS and asian games generally actually have awesome entertaining stories,sexy woman game designs that make radfems seeth and entertaining fast paced gameplay or compelling turn based gameplay. Fuck Souls like games their fanboys can stay mad no average non nerd psychologically normal person enjoys masochistic games. I would buy this game over that ten times over this game is a lot more entertaining.
Nobody likes overweight neckbeards with small dick that want to compensate by torturing themselfes beating masochistic games with intentionally bad game design and no good story structure or interesting gameplay to speak of either believe me outside their bubbles wannabe gatekeeping hardcore gamers are the laughing stock of the gaming industry nobody thinks soul like games are good other than those mentioned neckbeard "hardcore" players I could beat Dark Souls over multiple tries and wasting hours on repeating bosses too,but I would rather play an actually entertaining game that actually has good storytelling and varied fast paced gameplay like BASED JRPGS. I mentioned them because a person said this game is overpriced that it this game has ten times the entertainment value of Elden Ring. I guarantee any normal non neckbeard "hardcore" player would rather play this than boring ass fucked difficulty curve Dark Souls or Elder Rings.
damn dude get some help, seems like you sucked so hard on their games that you have a personal serious grudge for dark souls games and speaking of neckbeard fatsos, you know that people who make very huge comments are mostly them, you better watch out brother cuz you seem to be part of the club :)
"I genuinely refuse to believe people are entertained by replaying the same level over and over" You mean almost like the NES and Arcade era where game had few but really hard level with no save ? Almost like old gamer liked that feel you are describing...
Also it isn't about replaying the same level over and over, but rather overcoming a hard challenge the game impose you, progressing in your skill against the game's mechanic and understanding the mechanic of a level/enemy/boss.
Finally you're free to hate them, to hate the concept and see no fun in it, heck I didn't even play any dark soul, but then... just don'tplay it ? While there is tons of Dark Soul's clone, 95% of it are pure garbage indy game with little to no talent. It's not like it was a trend that were overflowing the industry and obstructed other genre to thrives. We barely have any of those, if you discount the serie itself (which mean by the same devs) you probably can count other game-alike in the triple A category on the fingers of one hand.
So yeah... anyone agreeing with you should go touch some grass. Nobody force you to play those, not even the studios.
So true. Personally I like the hard and fast games like Dark souls and sekero. There are many games that people cry about, DS is heavy in co-op for a reason everything is set to always be stronger than you. The player needs to figure out how to win its not a given.
Difficult=rewarding like the OG crash bandicoot games or old zelda games. Some people simply lack the skills and attention to win with out the game leading them around by the nose.
There is a difference between hard and rewarding and intentionally fucked and turned up to 11 difficulty curve and one hit kills to extend the lenght of the game I am not afraid of fair challenge I finished Mass Effect series ,Dragon Age 1 and 2,Witcher series On Hard the difference is these games on hard are ballanced to give good,but fair challenge and are in many ways rewarding,but if you know where to put skills and basics of tactical combat it's more than fair. Dark Souls and Elden Ring is unfairly hard and ops the enemies and bosses to a point of annoyance to any normal person or more casual player one hit kills in a boss fight that can last a very long time is bs game design if you enjoy needlessly torturing yourself be my guest,but no average person would bother with this type of game design other than hardcore gamers that torture themselfes for fictional entertainment to compensate of how "cool" they are I genuinely doubt most enjoy replaying the same boss multiple times instead of getting annoyed life is too short for me to waste my time on annoying needlessly difficult game curve they are losing sales by not implementing normal difficulty. But again if you enjoy it who am I to stop it,but the flaws of those type of games are obvious even ignoring unfair difficulty curve soul like games lack any structure of the good story and implement vague lore and letting players fill it and have gameplay that is role attack and repeat with little variation. it's just my opinion and I don't control game companies, creative liberties and freedom are important I just hate the genre of souls like games.
well i dont see them as flawed or unfair. I have played every souls' game a few times, in different ways. They are tough, but far from the hardest games ive played. The second souls game thought to be the hardest, I beat it with out a death. But if you see them as unfair you would really not like RTS games like divinity original sin, they are much harder and require more for thought.
Yeah, I suck at those as well. I remember playing pre-DS Forever Kingdom, and while yes you could get better at things through leveling, it's a waste of time. I prefer the strategy of platformers, like Ninja Gaiden and The Messenger. Sure, I died hundreds of times, but I did successfully complete the games.
https://youtu.be/I-FjvN82yv4
Thanks for the upload I hope it's as cool (or better) than the first one !
Too many game to play suddently haha.
The good thing is that the installable version (ISO) is complete and works well.
Gameplay --> https://youtu.be/Pr-uE_KBwLg
https://store.steampowered.com/app/1792600/Dusk_Diver_2/?curator_clanid=41640153
nobody like casuals
and i dunno why you add the dark souls/elden ring topic here
You mean almost like the NES and Arcade era where game had few but really hard level with no save ?
Almost like old gamer liked that feel you are describing...
Also it isn't about replaying the same level over and over, but rather overcoming a hard challenge the game impose you, progressing in your skill against the game's mechanic and understanding the mechanic of a level/enemy/boss.
Finally you're free to hate them, to hate the concept and see no fun in it, heck I didn't even play any dark soul, but then... just don'tplay it ?
While there is tons of Dark Soul's clone, 95% of it are pure garbage indy game with little to no talent.
It's not like it was a trend that were overflowing the industry and obstructed other genre to thrives.
We barely have any of those, if you discount the serie itself (which mean by the same devs) you probably can count other game-alike in the triple A category on the fingers of one hand.
So yeah... anyone agreeing with you should go touch some grass.
Nobody force you to play those, not even the studios.
Dark souls games are hard and thats what make them good
and its not recommended for casual people
am i right? :P
But again if you enjoy it who am I to stop it,but the flaws of those type of games are obvious even ignoring unfair difficulty curve soul like games lack any structure of the good story and implement vague lore and letting players fill it and have gameplay that is role attack and repeat with little variation.
it's just my opinion and I don't control game companies, creative liberties and freedom are important I just hate the genre of souls like games.