No i haven't Doesn't look interesting tho, with or without ero part There's too many games nowadays, no time to try a game that doesn't even look interesting lol
Its cute, its got the right kind of tabletop feel, as far as menu's and graphics. But its kind of klunky.
Movement is unnecessarily a chore. You have to move one square at a time, pressing each square one at a time. So that you have you press and stop the next square 15 times, to get across a screen full of grass.
Its too easy to get confused what you're aiming at and attack your own party by accident in the battle screen. Which shouldn't be.
Its almost all playable by mouse, except they expect you to kit a key on the keyboard to inspect a map hazard. If you try to inspect it with the mouse, you just step on it. Edit: You can right-click to inspect the trap, although at that point its still obtuse what you are expected to do to disarm it. Dont click on the little hand that appears, that just steps in it again.
The font, is obviously inconsistent. Sections of the menu are in an 8 font, that would be tough to see on a tablet. Thats easy for you to notice and do correctly. Make 1600 a selectable step in the windowed resolution. 1280 is usually too small on most games, and definitely too small on this one.
You have a menu sound effect, BLOING, then keeps repeating, that is very abrasive and terribly loud. Just take that out, put something nice there. Menu sounds are not supposed to be jarring. It doesn't fit with the renaissance music at all.
It needed another round of play testing. Its only V1, hopefully they just finish fixing stuff like that. It has a good heart.
Can't they name it like dragonhero or smth
Doesn't look interesting tho, with or without ero part
There's too many games nowadays, no time to try a game that doesn't even look interesting lol
https://youtu.be/f5foUSXSEqE
But its kind of klunky.
Movement is unnecessarily a chore. You have to move one square at a time, pressing each square one at a time. So that you have you press and stop the next square 15 times, to get across a screen full of grass.
Its too easy to get confused what you're aiming at and attack your own party by accident in the battle screen. Which shouldn't be.
Its almost all playable by mouse, except they expect you to kit a key on the keyboard to inspect a map hazard. If you try to inspect it with the mouse, you just step on it. Edit: You can right-click to inspect the trap, although at that point its still obtuse what you are expected to do to disarm it. Dont click on the little hand that appears, that just steps in it again.
The font, is obviously inconsistent. Sections of the menu are in an 8 font, that would be tough to see on a tablet. Thats easy for you to notice and do correctly.
Make 1600 a selectable step in the windowed resolution. 1280 is usually too small on most games, and definitely too small on this one.
You have a menu sound effect, BLOING, then keeps repeating, that is very abrasive and terribly loud. Just take that out, put something nice there. Menu sounds are not supposed to be jarring. It doesn't fit with the renaissance music at all.
It needed another round of play testing.
Its only V1, hopefully they just finish fixing stuff like that.
It has a good heart.